Search Issue Tracker
Won't Fix
Votes
0
Found in
3.5.0b6
Issue ID
434334
Regression
No
Native / Graphics : Custom shaders aren't exporting to flash
1) What happened
Custom shaders aren't exporting to flash.
2) How can we reproduce it using the example you attached
1. Create a new unity project in 3.5 beta 6.
2. Browse the asset store and download/import the "Ecosystem Generator".
3. Open the example scene.
4. Hit play in the IDE and notice how the flowers move. It's a custom shader, a minor change to the nature leaves shader.
5. Build and set the platform to flash.
6. Open the exported swf and you'll notice the flowers aren't moving.
Looks like it didn't export the custom shader and used the fallback.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The tag adder functionality does not work if a space is entered instead of a name
- Errors thrown in the Console when configuring In-App Purchases package
- Longer Scaler Profile names go out of the"Scaler Profilers" section
- AI Navigation window UI elements overlap when the AI Navigation window is docked and resized
- Editor freezes after some time when using NavMeshQuery::Raycast
Add comment