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0
votes
Fixed

Analytics package reports errors with absolute path

Package: Analytics

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Dec 03, 2019

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Version/s: 3.3.4

How to reproduce:1. Create a new project2. Install Analytics package3. Try to produce an error related to Analytics package Expected... Read more

0
votes
Won't Fix

The Sprite Shader modification does not get reflected in the Player buil...

Build Systems

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Jun 03, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project "TestUIShader_trunk.zip"2. Build And Run the project3. Observe that circle in the midd... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more

1
votes
Fixed

[Android] Keyboard gets hidden when the input field area is clicked and ...

Android

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Oct 06, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13

How to reproduce:1. Open the user’s attached “1359628_hide_input” project2. Build And Run the “SampleScene” Scene on Android3. Click... Read more

0
votes
Fixed

[Canvas] [Image] Size and rotation of child image inside canvas changes ...

UI

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Dec 24, 2015

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Version/s: 5.4.0b1

Reproduction steps:1. Open attached Unity project.2. Open "CanvasError" scene.3. Select "Cube > Canvas" game object in the hierar... Read more

0
votes
Fixed

[Shuriken] Exception thrown on assigning Reflection Probe to Texture pro...

Visual Effects - Legacy

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Jan 23, 2020

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Version/s: 2020.1.0a20

when a Reflection probe is assigned to the Texture property under Shape module of Particle System component cause editor to throw be... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

0
votes
Fixed

[Graphics] DrawMesh crashes editor if material is not valid or null

Graphics - General

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Dec 24, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more

1
votes
Fixed

Device crashes when inheriting from MonoBehaviour in a script compiled i...

Build Systems

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Sep 29, 2022

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Version/s: 2022.2.0a14, 2022.2.0b8, 2023.1.0a12

Reproduction steps:1. Open the attached “IN-17555_tarball_package_issue _2020_2_0b7“ project2. Build and Run3. Observe the crash Rep... Read more

0
votes
Duplicate

[Themes] Unity keeps refreshing on mouse pointer up when font is changed...

Themes

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Sep 23, 2019

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Version/s: 2019.3.0a2, 2020.1.0a1, 2020.1.0a5

Unity keeps refreshing on mouse pointer up when font is changed and tree is selected in Project Browser. Refer the attached gif Step... Read more

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