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0
votes
Fixed

[UI Builder] Exception thrown when adding an empty selector

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Mar 08, 2024

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Version/s: 6000.0.0b1

Steps to reproduce: 1. Open UI Builder. Add a style sheet to the document. 2. Type in the "Add new selector field", clear the field ... Read more

0
votes
Fixed

Order handles are missing when using UnityEvents

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Mar 14, 2024

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Version/s: 2022.3.21f1, 2023.2.14f1, 6000.0.0b11

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Rachidia“ scene3. Select the “InteractionTrigger” GameObjec... Read more

0
votes
Won't Fix

Sticky Note changes from Dark to Light theme when Editing text

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Jan 08, 2025

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Version/s: 2021.3.45f1, 2022.3.53f1, 6000.0.34f1, 6000.1.0b1, 6000.2.0a1, 6000.3.0a1

Steps to reproduce: 1. Create a new HDRP Template Project 2. Create a new VFX or Shader Graph 3. Create a Sticky Note 4. Set Sticky ... Read more

6
votes
Fixed

Red spots appear when Blending Lighting Scenarios using Adaptive Probe V...

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Jan 08, 2025

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Version/s: 6000.0.34f1, 6000.1.0b1, 6000.2.0a1

Reproduction steps:1. Open the attached “IN-92511_Our Apartment.zip“ project2. Open the “Assets/_Project/_Scenes/TestingScenes/Blend... Read more

0
votes
Fixed

Missing API for Shape vs Shape Intersection

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Oct 13, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1

For the new low-level 2D physics that landed in 6000.3.0a5, we included a bunch of geometry vs geometry query methods which allow th... Read more

0
votes
Fixed

[Themes] Position Width (W) Text is clipped in Sprite Editor window with...

Themes

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Sep 23, 2019

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Version/s: 2019.3.0b2, 2019.3.0b4, 2020.1.0a2

Position Width (W) Text is clipped in Sprite Editor window with Inter(Default) font. Steps to repro:1. Open the attached project.2. ... Read more

1
votes
Not Reproducible

[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...

Windows

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Dec 21, 2019

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Version/s: 2017.4, 2019.3.0f1, 2020.1

Steps to reproduce:1. Open the attached project from the provided Google Drive link2. Open the Amplify Shader Editor Canvas (Window ... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Won't Fix

Default Input Action Asset creates unsaved changes when clicking on Butt...

Package: Input System

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Jan 13, 2025

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Version/s: 1.8.0, 1.11.2, 7000.0.0

Steps to reproduce: Open a Unity Project Ensure that the Input System package is installed Create a new Empty GameObject via GameObj... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more

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