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0
votes
Fixed

Build profiles cause Editor to be stuck in infinite restart loop when in...

Package: Input System

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Feb 03, 2025

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Version/s: 1.13.0

{}Steps to Reproduce{}: # On a project where the Input System is set to {}Both{}, create a new build profile (I’ve tested with Web a... Read more

0
votes
Not Reproducible

Crash on GameObject::RemoveComponentFromGameObjectInternal when reparent...

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Feb 18, 2025

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Version/s: 2022.3.58f1, 6000.0.39f1, 6000.1.0b7, 6000.2.0a4

Reproduction steps:1. Open the attached “repro_IN-94988“ project2. Open the “Assets\Prefabs\Walls\QuestionWall.prefab” Prefab Asset ... Read more

0
votes
Fixed

Frame spike due to many TreeRenderer.TreeUpdated calls when repositionin...

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Feb 18, 2025

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Version/s: 2022.3.58f1, 6000.0.39f1, 6000.1.0b7, 6000.2.0a4

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/BugReport.unity” Scene3. Open Profiler (Windo... Read more

1
votes
Won't Fix

[Android] "Screen.safeArea.y" always returns values outside of the Safe ...

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Feb 18, 2025

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Version/s: 2022.3.58f1, 6000.0.39f1, 6000.1.0b7, 6000.2.0a4, 7000.0.0a20

How to reproduce:1. Open the “ScreenSafeAreaRepro.zip“ project2. Open the “SampleScene“3. Build for Android4. Install the app on a d... Read more

0
votes
Fixed

Crash on ResizeScriptingList<ScriptingObjectPtr> when passing an undecla...

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Feb 18, 2025

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Version/s: 6000.0.39f1, 6000.1.0b7, 6000.2.0a5

Reproduction steps:1. Open the attached project ("ReproProject")2. Open scene "Scenes/SampleScene"3. Enter Play mode Expected result... Read more

0
votes
Fixed

Sprite artefacts appear when Sprite Packer is enabled

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Feb 19, 2025

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Version/s: 6000.0.39f1, 6000.1.0b7, 6000.2.0a4

How to reproduce:1. Open “IN-95508_Unity6BugReport 2“ project2. Open “SampleScene”3. In Project Settings &gt; Editor &gt; Sprite Atl... Read more

0
votes
Won't Fix

PixelPerfectCamera Component's "Crop Frame" field resets to "None" when ...

Package: Addressables

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Feb 19, 2025

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Version/s: 1.23.1, 2.3.16

How to reproduce:1. Open the “IN-94722.zip“ project2. Open the “MainMenu” Scene3. Open the Window &gt; Asset Management &gt; Address... Read more

2
votes
Fixed

ScalableBufferManager does not work correctly when MSAA is enabled and R...

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Feb 19, 2025

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Version/s: 6000.0.40f1, 6000.1.0b7, 6000.2.0a5

How to reproduce:1. Open the “RGResolution.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Move the Slider to the left5. O... Read more

1
votes
Won't Fix

Burst Redundant Zero-Initialization On Out Parameters

Package: Burst

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Feb 19, 2025

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Version/s: 1.8.19

Reproduction steps:1. Open the attached “IN-91593_SkipLocalsInitTest.zip“ project2. Open Burst Inspector (Jobs &gt; Burst &gt; Open ... Read more

0
votes
Duplicate

ArgumentException is thrown when using SystemAPI.Query with a generic co...

Package: Entity Component System (ECS)

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Feb 19, 2025

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Version/s: 1.2.4 - Entities, 1.3.8 - Entities, 1.3.9 - Entities

Reproduction steps:1. Open the attached “repro.zip” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode... Read more

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