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0
votes
By Design

Adaptive Probe Volume baking probe offset is not working correctly

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Oct 02, 2024

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Version/s: 6000.0.22f1

Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/BugReproScene.unity” Scene 3. Enable the “Display Pr... Read more

0
votes
By Design

[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash

Mobile

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Mar 20, 2019

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Version/s: 2018.3.0a1, 2018.3.9f1, 2019.1, 2019.2, 2019.3

Repro steps: 1. Open QA attached project "repro_1139007" 2. Switch the build target to Android 3. Build and Run Actual: App crashes... Read more

0
votes
Fixed

[Textures] Unity crashes inside FreeImage when importing or duplicating ...

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Dec 27, 2015

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Version/s: 5.3.1f1

To reproduce the issue follow the steps: 1. Open "xD" the project 2. Try duplicating some of the textures that are in the assets fol... Read more

6
votes
Fixed

Loading a scene with a large amount of light probes causes a performance...

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.4f1

*Steps to reproduce:* # Download and open user attached project (lightmaptest.zip) # Open the "startingscene" scene & the profiler... Read more

0
votes
Won't Fix

[Android] Assets set to load by fast follow and loaded on demand are not...

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Jul 11, 2023

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Version/s: 2022.3.5f1

How to reproduce: 1. Open the "IN_44081" project 2. Open Player Settings -> Publishing Settings 3. Create a new Key anywhere in "... Read more

0
votes
Won't Fix

[NavMeshSurface] Original NavMeshSurface looses NavMesh data if same Nav...

AI

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Dec 18, 2015

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Version/s: 5.4.0a6

Steps to reproduce: 1. Open attached project "AI11.zip" 2. Open scene "repro" 3. In hierarchy, select "NavMesh Surface (1)" and bak... Read more

0
votes
Fixed

Animation Clips don't play in separate layers

Animation

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Feb 05, 2015

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Version/s: 5.0.0f1

Video: http://screencast.com/t/J7l6m94Rv8 To reproduce: 1. Open attached project 2. Enter play mode Expected result: As the Bear's m... Read more

0
votes
Active

[URP] [UI] Columns are mislabeled in the Reflection Probes section of Li...

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Oct 08, 2024

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Version/s: 2021.3.44f1, 2022.3.50f1, 6000.0.53f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1

*Steps to reproduce:* # Open any Project # Add a Reflection Probe to the Scene # Navigate to Window > Rendering > Light Explor... Read more

0
votes
In Progress

PhysicsUserData and PhysicsRotate issues when using Burst.

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Sep 13, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1

PhysicsUserData cannot be used in a C# Job when using Burst as it contains an object. PhysicsRotate constructors also cause issues w... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b 2. Create cube. 3. Delete its mesh filter. 4. Save scene. 5. Lo... Read more

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