Search Issue Tracker

1
votes
Fixed

Unlit Shader uses more than 100MB of memory when in Player

Shader System

-

Jun 13, 2022

-

Version/s: 2020.3.0f1, 2021.3.0f1, 2022.1.1f1, 2022.2.0a9, 2023.1.0a3

How to reproduce:1. Open the attached project "Shader_Variant_Chunking_Repro.zip"2. Open Assets/Scenes/Main.unity3. Build And Run th... Read more

1
votes
Fixed

[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...

Terrain

-

Jan 14, 2020

-

Version/s: 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Repro:1) Create new URP (or HDRP) project.2) Add terrain.3) Bake (you can reduce resolution for faster bake times).4) When bake is c... Read more

0
votes
Third Party Issue

[Android]Audio playback is silent when played on the Google Pixel 5 device

-

May 23, 2024

-

Version/s: 2022.3.19f1

Reproduction steps:1. Open the attached “My project” project2. Build and run the Player (File > Build And Run)3. Turn up the devi... Read more

0
votes
Fixed

A Warning HelpBox is incorrectly positioned on Android module in the Bu...

Build Settings Window

-

May 30, 2024

-

Version/s: 6000.0.5f1

How to reproduce:1. Download the Android module through the Unity Hub2. Create a new Project3. Open Build Profiles Window (File -&gt... Read more

5
votes
Active

Unnecessary corners are added to NavMeshAgent path when NavMeshLink over...

AI Navigation Core

-

May 29, 2024

-

Version/s: 2021.3.39f1, 2022.3.31f1, 6000.0.5f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “UNITY_6.zip” project2. Open the “NavigationTest” scene (Assets > Scenes)3. Enter the Pla... Read more

1
votes
Fixed

Memory Leak when using InstantiateAsnyc to instantiate a large Prefab

-

May 21, 2024

-

Version/s: 2022.3.30f1, 6000.0.3f1

How to reproduce:1. Open the “IN-76682_repro“2. Open the “SampleScene“3. Enter Play Mode4. Select the “Example“ GameObject5. In the ... Read more

0
votes
By Design

[iOS] Freeze when loading large amounts of sprites

iOS

-

Jun 22, 2022

-

Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Download and open the attached “TestAnimator(1).zip“ project2. Build and deploy the project for iOS3. In the tex... Read more

0
votes
Fixed

[Mesh] Setting mesh.uv throws Null Reference exception

Graphics - General

-

Dec 29, 2015

-

Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Add DoPlace component to any game object3. Press play4. Notice exception in console Regressi... Read more

1
votes
By Design

WebGL Build error for Windows 7 32-bit OS

WebGL

-

Feb 06, 2015

-

Version/s: 5.0.0b22

Steps to reproduce: 1. Create a new Unity project on 32-bit OS machine2. Try to build it for WebGL3. Notice that the build won't fin... Read more

0
votes
Fixed

Clamping is behaving wrong for quality ray tracing global illumination

HD RP

-

Jun 22, 2022

-

Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

Clamping is behaving wrong for quality ray tracing global illumination Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.