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[Apple M-chip] [Android] [iOS] Nothing is rendered in the Game view/appl...
How to reproduce:1. Open the “Testing.zip“ project2. Open the “SampleScene“3. Enter Play Mode and observe the Game view/ Build and R... Read more
Shortcut Helper Bar displays "Apply Quick Material" shortcut in all wind...
Steps to reproduce: 1. Create a new project2. Go to Window → Package Manager and install ProBuilder package3. In the top Menu Bar, c... Read more
ProBuilder "Apply Quick Material" shortcut in the Shortcut Helper Bar do...
Steps to reproduce: 1. Create a new project2. Go to Window → Package Manager and install ProBuilder package3. In the top Menu Bar, c... Read more
PolyShape GameObject disappears when merging multiple PolyShape objects ...
Steps to reproduce: 1. Create a new project2. Go to Window → Package Manager and install ProBuilder package3. Create 2 GameObjects u... Read more
TypeCache fails to find methods when supplying an assembly name to TypeC...
Reproduction steps:1. Open the attached “TypeCacheBug.zip” project2. Navigate to Test > Find Methods with Attribute3. Observe the... Read more
Build fails with "Error: Failed to find entry-points" when building for UWP
How to reproduce:1. Open the attached project "bug.zip"2. Build the project for UWP Expected results: Build is successfulActual resu... Read more
[VFX Graph] VisualEffect.SetTexture doesn't dirty the vfx component
Steps to reproduce: import the provided UnityPackage open the map named _VFXG_BugRepro_SetTexture_ In the scene hierarchy select the... Read more
Lowest Inspector's Components slightly jump when switching between GameO...
How to reproduce:1. Open the attached project "InspectorJump"2. Open the "SampleScene" scene3. In the Hierarchy navigate to the "Cub... Read more
Player does not open and or doesn't render when FXAA is enabled
How to reproduce:1. Open the attached “IN-92945” project2. Build and Run for visionOS3. Observe the Player Expected result: The Play... Read more
Player does not render and an errors are being thrown when Blitting is u...
How to reproduce:1. Open the attached “IN-93767.zip” project2. Build and Run for visionOS3. Observe the Player Expected result: The ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used