Search Issue Tracker

3
votes
Fixed

WebGL fullscreen doesn't revert ro original resolution on exit

WebGL

-

Feb 05, 2015

-

Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Build WebGL3. Open WebGL build4. Enter fullscreen5. Exit fullscreen6. WebGL doesn't reverts ... Read more

0
votes
Fixed

[UI Toolkit] Match Game View doesn’t reflect how UI appears in Game View...

-

Feb 15, 2023

-

Version/s: 2022.2.6f1, 2023.1.0b3, 2023.2.0a16

Repro: Open the project from the attached .zip. Open Assets -> Scenes -> 01_MainMenu and view the Game Scene. Set Game Scene r... Read more

0
votes
Won't Fix

UnsafeUtility.AlignOf<T> calculates the alignment of explicitly laid-out...

-

May 27, 2025

-

Version/s: 2021.3.52f1, 2022.3.62f1, 6000.0.50f1, 6000.1.5f1, 6000.2.0b3

How to reproduce:1. Open the “IN-102034_repro“ project2. In the menu, select Window → General → Test Runner3. Press Run All Expected... Read more

0
votes
Fixed

UI Builder Viewport's Tool Gizmo has deadzones

-

May 22, 2025

-

Version/s: 2022.3.62f1, 6000.0.49f1, 6000.1.4f1, 6000.2.0b3, 6000.3.0a1

Steps to reproduce: Open the attached project Open the Test.uxml asset In the UI Builder window, select the Button2 element In the V... Read more

0
votes
By Design

Renaming a child object does not rename it in the parent's animator

-

Feb 15, 2023

-

Version/s: 2022.2.6f1, 2023.1.0b1, 2023.1.0b3

What happened?If you rename a child object that has animation properties present in it's parent's animation, the animation will no l... Read more

0
votes
Won't Fix

"Grab RenderTexture" occurs when Main Camera "Clear Flags" is set to "De...

Camera

-

Sep 18, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project and open the SampleScene scene2. Enter the Play Mode3. Capture a frame in the Frame Debugg... Read more

0
votes
Fixed

'Open Scene Additive' option is enabled in context menu when right-click...

Project Browser

-

Sep 04, 2019

-

Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Create and open a new project2. In the Project window expand the 'Packages' folder3. Right-click on one of the p... Read more

0
votes
Fixed

Unity Perforce Integration: VCS Connection Active State Fails via CLI wi...

-

May 21, 2025

-

Version/s: 2022.3.62f1, 6000.0.49f1, 6000.1.4f1, 6000.2.0b3, 6000.3.0a1, 6000.4.0a1

Steps to reproduce:1. Open the attached project "P4Test.zip"2. Make sure to the Version Control settings the perforce fields are emp... Read more

0
votes
Won't Fix

“Glyph rendering has been aborted due to sampling point size” Log is pri...

-

Sep 12, 2025

-

Version/s: 2022.3.66f1, 6000.0.58f1, 6000.2.5f1, 6000.3.0b2

Steps to reproduce: Create a new Unity project using the Universal 3D template Import the provided Font in the Attachments Open the ... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

-

Jan 11, 2020

-

Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.