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[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value
If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more
[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...
Steps to reproduce: 1. Open Unity;2. Open attached project and 'Untitled.unity' scene;3. Open Lighting tab in the Inspector;4. Press... Read more
Created asset is placed in a new folder when creating a new folder and i...
Steps to reproduce:1. Create a new project2. In Project window, right-click and select Create → Folder3. Don’t click away after the ... Read more
GameObject children's order changes after Undo of unpack prefab instance...
Steps: Create such structure !image-2022-06-21-11-37-03-232.png! Unpack Cube prefab instance Undo ==> The Root's children order i... Read more
[Profiler] You can only disable display of CPU Usage components
You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more
Order in Layer does not work when previewing in Prefab Mode
How to reproduce:1. Open the user-submitted project2. Open the Prefab "UiImagePrefab" (Assets/UiImagePrefab.prefab)3. In the Hierarc... Read more
UIToolkit Inspector fields alignment regression
1. What happenedValue fields are no longer aligned properly for nested data structures when using UIToolkit for default inspectors 2... Read more
The WebGL Diagnostics panel shows Total/Used JS Memory as N/A on Desktop...
Steps to reproduce: Open a new Unity project Set Build target to WebGL Go to Project Settings>Player>Publishing Settings and t... Read more
Text in 2D section of preferences window is clipped
The text in the 2D section of the Preferences window reads: "Maximum Sprite Atlas Cache Size (": https://gyazo.com/773ed44e31da0e154... Read more
Adding a VisualElement child to a Label breaks the Label's worldbounds a...
From a Forum user (https://forum.unity.com/threads/adding-a-visualelement-child-to-a-label-breaks-the-labels-worldbounds-and-flex-be... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size