Search Issue Tracker

0
votes
Fixed

Clamping is behaving wrong for quality ray tracing global illumination

HD RP

-

Jun 22, 2022

-

Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

Clamping is behaving wrong for quality ray tracing global illumination Read more

0
votes
Fixed

Looping a portion of an animation with blended transitions

Animation

-

Jan 30, 2015

-

Version/s: 5.0.0b21

How to reproduce: 1. Open attached project2. Open scene TestScene.unity3. Select the TriggerDamageAtMidpoint game object- In the Ani... Read more

0
votes
By Design

[Profiler] You can only disable display of CPU Usage components

Profiling

-

Jan 04, 2016

-

Version/s: 5.3.1p1

You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more

0
votes
Won't Fix

[Render] Camera.Render does not work in the editor, works in builds

Camera

-

Jan 06, 2015

-

Version/s: 5.0.0b18

Steps to reproduce: 1. Open the attached project 'RenderOnce'2. Open 'test' scene3. Script is attached to the cube which renders dis... Read more

1
votes
Fixed

Unlit Shader uses more than 100MB of memory when in Player

Shader System

-

Jun 13, 2022

-

Version/s: 2020.3.0f1, 2021.3.0f1, 2022.1.1f1, 2022.2.0a9, 2023.1.0a3

How to reproduce:1. Open the attached project "Shader_Variant_Chunking_Repro.zip"2. Open Assets/Scenes/Main.unity3. Build And Run th... Read more

0
votes
Fixed

Help / Unity API Reference Greyed out in Visual Studio

CodeEditors

-

Dec 28, 2015

-

Version/s: 5.3.1f1

To repro:0. Make sure your system is clean (no Unity or VS were installed on it before).1. Using download assistant install Unity (5... Read more

0
votes
Won't Fix

Player crashes on UnityMain when loading Scenes

3D Physics

-

Aug 04, 2022

-

Version/s: 2023.1.0a3, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

Reproduction steps:1. Open the user’s attached project2. Build and Run3. In the built Player, select AutoRunner > Sequence4. Wait... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

-

Jan 21, 2020

-

Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

9
votes
Fixed

Crash on UI::Canvas::GetRenderMode() const when changing levels

uGUI

-

Sep 27, 2022

-

Version/s: 2021.3.11f1

Reproduction steps:1. Open the user’s attached project2. Go to File → Build Settings and make sure that the selected Platform is iOS... Read more

1
votes
Fixed

[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...

UI

-

Jan 04, 2016

-

Version/s: 5.3.1p1

To reproduce:1. Open attached project2. Play scene3. Click on Open4. Notice spike in profiler5. Click on Back button6. Notice anothe... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.