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0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

5
votes
Fixed

[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...

Global Illumination

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Open Unity; 2. Open attached project and 'Untitled.unity' scene; 3. Open Lighting tab in the Inspector; 4. P... Read more

1
votes
Won't Fix

[UaaL][iOS] Crash on bundle load when re-opening deployed app

Mobile

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Feb 16, 2020

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Version/s: 2019.2.21f1, 2019.3.0b11, 2020.2

Reproduction steps: 1. Download and open the attached "BugReproProject" project 2. Switch to iOS platform 3. Build and deploy the pr... Read more

0
votes
Fixed

[Cinemachine] Prefab editing spit errors in the console

Package: Cinemachine

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Jan 22, 2020

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Version/s: 2.5.0

Editing a prefab containing a VCam will log errors in the console. 1. Create a VCam in the scene 2. Drag the VCam object into the p... Read more

3
votes
Active

[URP] Shadows of GameObjects rendered by Linear Renderer flickers when a...

Culling

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Aug 15, 2020

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Version/s: 2018.4, 2020.1.2f1, 2020.2

How to reproduce: 1. Open the attached project "1270731.zip" 2. Open the "Test" Scene 3. Enter the Play Mode 4. Look around in the G... Read more

0
votes
Fixed

[HDRP] SUCCEEDED(hr) error is thrown when the project's Shadows Filterin...

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May 30, 2023

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Version/s: 2021.3.26f1

Missing backport of an old issue. https://issuetracker.unity3d.com/issues/hdrp-succeeded-hr-error-is-thrown-when-the-projects-shad... Read more

0
votes
By Design

[Profiler] You can only disable display of CPU Usage components

Profiling

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Jan 04, 2016

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Version/s: 5.3.1p1

You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps ... Read more

0
votes
Fixed

Dynamic lights still show up in the Profiler consuming time when "Main L...

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May 30, 2023

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Version/s: 2021.3.25f1, 2022.3.0f1, 2023.1.0b19

How to reproduce: 1. Open the "IN_42018" project 2. Press File -> Buil Settings 3. In Build Settings enable "Development Build" a... Read more

0
votes
Duplicate

Text in 2D section of preferences window is clipped

2D

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Jan 06, 2016

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Version/s: 5.4.0b1

The text in the 2D section of the Preferences window reads: "Maximum Sprite Atlas Cache Size (": https://gyazo.com/773ed44e31da0e154... Read more

2
votes
Fixed

Prefab instance's sibling index is not updated when a lower index siblin...

Scene Management

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Sep 26, 2020

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Version/s: 2018.4, 2019.4.10f1, 2020.2

Reproduction steps: 1. Download and open the attached project "1280465.zip" 2. Open the "issue" scene 3. Enter and Exit Play mode to... Read more

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