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[Themes] Position Width (W) Text is clipped in Sprite Editor window with...
Position Width (W) Text is clipped in Sprite Editor window with Inter(Default) font. Steps to repro: 1. Open the attached project. ... Read more
"Destroy can only be called from the main thread" is thrown after buildi...
How to reproduce: 1. Make sure that IL2CPP is installed 2. Open attached project "BugReproduction.zip" 3. In Editor, click on Windo... Read more
Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...
How to reproduce: 1. Open user-submitted project (ForDebugging.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Click the 'Save' U... Read more
OnEnable is called when changing any selected GameObject's Setting in In...
How to reproduce: 1. Open user's attached project (InspectorCallbackBug.zip) 2. Open "SampleScene" Scene 3. Select "GameObject" Game... Read more
[URP] [UI] Columns are mislabeled in the Reflection Probes section of Li...
*Steps to reproduce:* # Open any Project # Add a Reflection Probe to the Scene # Navigate to Window > Rendering > Light Explor... Read more
Editor crashes after version control connection fails
To reproduce the crash: - Select Perforce in Version Control inspector. - Enter valid username, password and other fields. - Except ... Read more
HDR Text on HDR Color Picker can blend into colour and not be visible if...
*Steps to reproduce:* # Open a Unity Project # Add the attached 'HdrColourPicker.cs' script to the project # Add an empty Game... Read more
Adaptive Probe Volume baking probe offset is not working correctly
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/BugReproScene.unity” Scene 3. Enable the “Display Pr... Read more
The search bar text gets cleared when switching between package types in...
Reproduction steps: 1. Create any project 2. In the Menu bar select Window → Package Manager 3. In the Package Manager window enter ... Read more
Text in 2D section of preferences window is clipped
The text in the 2D section of the Preferences window reads: "Maximum Sprite Atlas Cache Size (": https://gyazo.com/773ed44e31da0e154... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
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- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window