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0
votes
Fixed

[iOS][Xcode12] "Build And Run" generates an .xcodeproj project but does ...

Mobile

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Sep 21, 2020

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Version/s: 2019.3.0f1, 2020.1.6f1, 2020.2.0a1

Reproduction steps: 1. Download and open attached "Xcode12-BuildAndRunOnlyBuilds" project 2. In the toolbar, press "File" > "Build S... Read more

0
votes
Not Reproducible

Assigning a canvas to an OnClick () event on the button changes the refe...

UI

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Feb 02, 2015

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Version/s: 5.0.0b21

To reproduce: - Enter play mode - Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canv... Read more

1
votes
Fixed

Unused prefab data not being cleaned when removing script through override

Scene Management

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Oct 04, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0b5

Reproduction steps: 1. Create new project and import Script2 2. Create an empty Gameobject and add the Script2 component 3. Make the... Read more

0
votes
Active

"Paste" option is available in Shader Graph contextual menu even when th...

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Oct 09, 2024

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Version/s: 2021.3.44f1, 2022.3.49f1, 6000.0.23f1

How to reproduce: 1. Create a new URP Unity Project 2. In the Project window, right-click -> Shader Graph -> URP -> Lit Shader Gra... Read more

0
votes
Fixed
1
votes
Fixed

DownloadHandlerTexture crashes if it downloads invalid texture data

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Mar 02, 2023

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Version/s: 2020.3.45f1, 2021.3.17f1, 2021.3.18f1, 2021.3.19f1

If a URL to non-texture data or malformed texture data is passed to DownloadHandlerTexture it will trigger a hard-crash in DownloadH... Read more

2
votes
Third Party Issue

[Android] [OpenGLES3] Player crashes when using FrameBufferFetch and Tex...

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May 25, 2023

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Version/s: 2021.3.25f1, 2022.3.15f1, 2023.3.0a3, 6000.0.0b11

How to reproduce: 1. Open the "IN_40256" project 2. Press File -> Build Settings 3. Make sure the Android device is connected and... Read more

0
votes
Won't Fix

Time API breaks for exactly two frames when calling SceneManager.LoadSce...

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Oct 19, 2022

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Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b12, 2023.1.0a16, 2023.2.0a1

Reproduction steps: 1. Download the attached project "Simulation-Foundation-devin-bug-report" 2. Download the attached "forTesting... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce: 1. Open tester-attached project (ParticleCrash) 2. In SampleScene enter Play Mode 3. Press 'Space' to call Particl... Read more

0
votes
Fixed

Invisible asset is created in Project Browser when create a material wit...

Project Browser

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Sep 29, 2020

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Version/s: 2020.2.0b5

How can we reproduce it (please see attached gif) 1 Create new Project 2 Go to Project Browser and do RightMouseClick->Create->Mater... Read more

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