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[APV] Adaptive Probe Volumes are not loaded properly for scenes containe...
Reproduction steps:1. Open the attached “repro_IN-89451“ project2. Open the “Assets/TestLoader.unity“ Scene3. Enter the Play Mode4. ... Read more
Sprites are not present in Player when built
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/S2.unity” Scene3. Switch to “New Android Profile“4. ... Read more
Unable to change the Shadow Map resolution for lights via Inspector when...
Reproduction steps:1. Open the attached “PreserveShadowExample.zip” project2. Open the “ExampleScene” Scene3. Enter the Play mode4. ... Read more
There are 2 Overlay Menus present in the Tile Palette Window
Steps to reproduce: Open any 2D Project Navigate to Window > 2D > Tile Palette Click on the kebab menu icon and select "Overla... Read more
The options modal for which type of Tilemap to create isn't drawn when i...
Steps to reproduce: Open any 2D Project Navigate to Window > 2D > Tile Palette Click on the "Create New Tilemap" Dropdown Menu... Read more
ShadowCaster2D breaks on certain Rotation positions when Casting Source ...
Reproduction steps:1. Open the attached “ShadowTest.zip” project2. Open the “ShadowTest” Scene3. Select the “Shadow” GameObject from... Read more
[URP] Changing Default Render Pipeline does not update Default Renderer
Steps to reproduce: 1. Create a new URP project from URP Template. Note in Project Settings/Graphics that it uses "PC_RPAsset" by de... Read more
Warning 'GetControlID at event ValidateCommand returns a controlID diffe...
Steps to reproduce: Open a URP 2D Project In the Hierarchy right-click and create Light > Freeform Light 2D > Square Select it... Read more
[iOS][WebGL] Player freezes when multiple properties of a VisualElement ...
Reproduction steps:1. Open the attached “CrashTest.zip” folder2. In the Build Settings (File > Build Profiles), make sure the Web... Read more
ArgumentException thrown and reference to Template gets unset when openi...
Reproduction steps:1. Open the attached “IN-90535.zip” project2. Open the “TestScene” Scene (Assets > Scenes)3. Open the “MainDoc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject