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2
votes
Fixed

Memory leak in Play mode when using VFX Graph & 256 SpriteRenderers

Visual Effects

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Oct 24, 2025

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Version/s: 6000.2.8f1, 6000.3.0b7, 6000.4.0a3

Steps to reproduce:1. Open the attached “IN-120786” project2. Enter Play mode3. Open the Profiler & click on the Memory section4... Read more

0
votes
Fixed

[UWP][IL2CPP] UnusedBytecodeStripper2 did not run properly

Windows Store Apps

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Dec 04, 2015

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Version/s: 5.3.1f1

When building to UWP platform with IL2CPP backend, editor throws errors in the console: Exception: D:\Unity 5.3.1p1\Editor\Data\Tool... Read more

0
votes
Fixed

URP Decal Projectors don't render when they are hidden in the Hierarchy,...

Materials

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Oct 27, 2025

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Version/s: 2022.3.68f1, 6000.0.61f1, 6000.1.16f1, 6000.2.8f1, 6000.3.0b8, 6000.4.0a3, 6000.5.0a1

How to reproduce: Open the “URPDecalProjectorBug.zip“ project Open the “SampleScene“ In the Hierarchy, toggle the visibility of the ... Read more

0
votes
By Design

Editor sprite icons are not showing in inspector

Inspector Functionality

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Dec 30, 2015

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Version/s: 5.3.1f1

Steps to reproduce:1) open attached project2) open scene 'm'3) click on directional light in hierarchy4) observe script component Ex... Read more

0
votes
Fixed

Nondeterministic build when building Asset Bundle containing shaders

Shader System

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Jun 28, 2022

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Version/s: 2023.1.0a2

Reproduction steps:1. Open "Test.bat" from project directory and make sure the path of Unity.exe is correct2. Run "Test.bat"3. Wait ... Read more

0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

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Jun 14, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more

0
votes
Fixed

[UaaL][AppleTV] Empty project crashes on tvOS 12.3

iOS

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Jun 13, 2019

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Version/s: 2019.3.0a2

How to reproduce:1. Create & Open an Empty project2. Build & Run on AppleTV using tvOS 12.3 Crashes when using:Apple TV 4K +... Read more

0
votes
Fixed

Render Pipeline Converter - Scan button scans both target pipelines (Uni...

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Oct 23, 2025

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Version/s: 6000.5.0a1

Render Pipeline Converter - Scan button scans both target pipelines (Universal Renderer and 2D renderer), but it should scan only on... Read more

1
votes
Won't Fix

OnEnable is called when changing any selected GameObject's Setting in In...

Scripting

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Sep 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user's attached project (InspectorCallbackBug.zip)2. Open "SampleScene" Scene3. Select "GameObject" GameObj... Read more

0
votes
Fixed

Mobile Notification Settings are not saved

Package: Mobile Notifications

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Jan 16, 2020

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Version/s: 1.0.4-preview.5

Reproduction steps:1. Open "case_1114987-TestNoti.zip" project2. Open the Project Settings -> Mobile Notification Settings3. Chan... Read more

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