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0
votes
By Design

"builtin functions must be directly called" errors are thrown when build...

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Jan 12, 2024

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.5f1, 2023.3.0b3, 6000.0.0b11

How to reproduce: 1. Open the attached project "unity_project.zip" 2. Build the project for WebGL Expected results: Build is su... Read more

0
votes
Fixed

Changing scale of Tree prefab instance (in scene) and then undo/redo cha...

Terrain

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Sep 25, 2020

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Version/s: 2018.3, 2021.1.0a1

Tree Creator trees Repro Steps: 1. Create new project 2. Create a Tree object via GameObject -> 3D Object -> Tree 3. Create a Terra... Read more

0
votes
Fixed

Analytics package reports errors with absolute path

Package: Analytics

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Dec 03, 2019

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Version/s: 3.3.4

How to reproduce: 1. Create a new project 2. Install Analytics package 3. Try to produce an error related to Analytics package Expe... Read more

0
votes
Fixed

[Cinemachine] MissingReferenceException errors are thrown on assigning O...

Package: Cinemachine

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Jan 21, 2020

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Version/s: 2.5.0, 2.4.0, 2.3.4, 2.3.3.

-MissingReferenceException errors are thrown continuously on assigning Orbital Transposer for Body property in Virtual Camera prefab... Read more

0
votes
Duplicate

[Editor] Material Selector gets Material Selected only with first selection

Inspector Framework

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Sep 24, 2019

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Version/s: 2019.3.0a12

Steps to reproduce: 1. Create a new project 2. Create a default material 3. Duplicate it a few times 4. Create a sphere and open the... Read more

1
votes
Fixed

Cloth Intercollision does not work when two GameObjects with Cloth collide

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Aug 29, 2022

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Version/s: 2021.3.19f1, 2022.2.8f1, 2023.2.0a6, 2023.3.0a3

Reproduction steps: 1. Open the attached "1358405.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play mode 4. Observe... Read more

0
votes
Fixed

[Themes] Position Width (W) Text is clipped in Sprite Editor window with...

Themes

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Sep 23, 2019

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Version/s: 2019.3.0b2, 2019.3.0b4, 2020.1.0a2

Position Width (W) Text is clipped in Sprite Editor window with Inter(Default) font. Steps to repro: 1. Open the attached project. ... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 2019.3.0f5

1. Create a new project. 2. Create a cube. (GameObject -> 3D Object -> Cube) 3. Add an LOD Group Component to this cube. (View in In... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b 2. Create cube. 3. Delete its mesh filter. 4. Save scene. 5. Lo... Read more

0
votes
Won't Fix

Android ASTC HDR Artifact when switching to Android Platform

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Mar 01, 2023

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Version/s: 2020.3.45f1, 2021.3.19f1

Steps to reproduce: 1. Open the attached user's project "ASTCHDR.zip" 2. Open the SampleScene 3. Go to Build Settings and set the... Read more

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