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GPU hang or exceedingly long wait when Baking Lights
Reproduction steps: 1. Open the attached project 2. Open Window -> Rendering > Lighting 3. Click Generate Lighting Expected result:... Read more
Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...
How to reproduce: 1. Open tester-attached project (ParticleCrash) 2. In SampleScene enter Play Mode 3. Press 'Space' to call Particl... Read more
[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...
Steps to reproduce: 1. Open the attached project from the provided Google Drive link 2. Open the Amplify Shader Editor Canvas (Windo... Read more
Visual Effect Graph Collision is not visible in the Game view when DLSS ...
How to reproduce: 1. Open the user's attached project 2. Open scene Bug 3. Observe the particles interacting with the Sphere in t... Read more
Accepting Asset Store EULA endless loop in Package Manager window
*Steps to reproduce:* # Create a new Unity ID # Log in the editor with that new Unity ID # Log in the asset store website with... Read more
Selected object randomly changes the position while drag and dropping in...
Scenario1 Steps: 1. Open attached project (works with a new project too) 2. Open SampleScene 3. Select one of the GameObjects in the... Read more
Big chunk of "Untracked" memory in the Memory Profiler screenshot when a...
Reproduction steps: 1. Open the attached "repro_IN-84472" project 2. Open the "Assets/TriLib/TriLibSamples/AssetViewer/AssetViewer.u... Read more
Discrepency between AppleSilicon and Metal in Standalone
The 002-HDMaterials test in HDRP Runtime test suite produce different result between Metal and AppleSilicon. The AppleSilicon versio... Read more
Editor crashes after version control connection fails
To reproduce the crash: - Select Perforce in Version Control inspector. - Enter valid username, password and other fields. - Except ... Read more
HDR colors are recorded in gamma compressed values instead of linear val...
Reproduction steps: 1. Open the attached “repro_IN-85774“ project 2. Open the “Assets/Scenes/Scene.unity“ Scene 3. Open the Anima... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window