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[Mesh] Setting mesh.uv throws Null Reference exception
To reproduce: 1. Open attached project 2. Add DoPlace component to any game object 3. Press play 4. Notice exception in console Re... Read more
[HDRP] Active LOD bias value message does not update according to HDRP L...
1. Create a new project. 2. Create a cube. (GameObject -> 3D Object -> Cube) 3. Add an LOD Group Component to this cube. (View in In... Read more
[Profiler] Taking a detailed memory sample triggers a crash (after calli...
To Reproduce: 1. Open & run the attached project. 2. Open profiler, select Memory and change to detailed. 3. Click the button (it c... Read more
[Themes] Position Width (W) Text is clipped in Sprite Editor window with...
Position Width (W) Text is clipped in Sprite Editor window with Inter(Default) font. Steps to repro: 1. Open the attached project. ... Read more
Profiler Marker Missing in Render Thread Timeline when using the Profiler
Reproduction steps: 1. Open the attached “Repro.zip” project 2. Open the Profiler window (Window > Analysis > Profiler) 3. Enter ... Read more
SBP Support for Mip Stripping
Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more
Prefab instance's sibling index is not updated when a lower index siblin...
Reproduction steps: 1. Download and open the attached project "1280465.zip" 2. Open the "issue" scene 3. Enter and Exit Play mode to... Read more
[LWRP] Found object is not highlighted in the Scene view while using LWRP
Steps: 1. Open attached project or create a new from Lightweight RP template 2. Open SampleScene 3. Focus "Paint 5G Bucket" in the v... Read more
[UaaL][iOS] Crash on bundle load when re-opening deployed app
Reproduction steps: 1. Download and open the attached "BugReproProject" project 2. Switch to iOS platform 3. Build and deploy the pr... Read more
[LWRP] A Shader created in ShaderGraph is not applied on Object when cal...
To reproduce: 1. Download attached "test.zip" project and open in Unity 2. Open "SampleScene" scene 3. Open Scene View 4. Observe t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Saving moves Toggle Button Group buttons to the wrong place in hierarchy
- [iOS] Visual artifacts are visible when the camera's feed is rendered to a texture
- Error "cannot map expression to ps_4_0 instruction set" in Shader Graph preview when using the GATHER_RED_TEXTURE2D macro in custom hlsl function
- Sprite Renderer image is changed when Mask Interaction is turned by C# script
- URP Player remains in Windows Background processes when the application is closed