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0
votes
Fixed

Typo in the warning about UniversalRenderPipeline.RenderSingleCamera bec...

Universal RP

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Jun 14, 2023

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Version/s: 2022.3.2f1

How to reproduce:1. Open the attached project “BugSpelling”2. Observe the Console Expected result: There is no typo in the warning a... Read more

0
votes
By Design

Private field value assignment via Script is not applied when you enter ...

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May 16, 2024

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Version/s: 2022.3.29f1, 6000.0.2f1

How to reproduce:1. Open the user-attached project “TEST”2. Open the “SampleScene” scene3. Open the “TEST.cs” Script asset4. In line... Read more

1
votes
Fixed

WebGPU: CreateRenderPipeline errors with ShaderVariantCollection warmup

WebGPU

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Dec 19, 2025

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Version/s: 6000.0.66f1, 6000.3.4f1, 6000.4.0b5, 6000.5.0a5

Steps to reproduce: Attached project includes a ShaderVariantCollection with URP Lit variants in the preload shaders graphics settin... Read more

0
votes
Duplicate

Send/Bus does not refresh instantly when connecting to Receive

Audio

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Jan 29, 2015

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Version/s: 5.0.0b22

To reproduce:- Open attached project and launch scene "test2"- Open Audio Mixer > Crickets (Mixer)- Select "crickets" audio group... Read more

1
votes
Fixed

Unlit Shader uses more than 100MB of memory when in Player

Shader System

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Jun 13, 2022

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Version/s: 2020.3.0f1, 2021.3.0f1, 2022.1.1f1, 2022.2.0a9, 2023.1.0a3

How to reproduce:1. Open the attached project "Shader_Variant_Chunking_Repro.zip"2. Open Assets/Scenes/Main.unity3. Build And Run th... Read more

1
votes
Fixed

UnsafeUtility.AlignOf<T>() reports incorrect value for Explicit layout s...

IL2CPP

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Jun 15, 2023

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Version/s: 2022.3.2f1, 2023.1.0f1, 2023.2.0a20

Reproduction steps:1. Open project “AlignOfBugReport.zip”2. Enter Play Mode and observe “Align of test struct: 4” text displayed in ... Read more

0
votes
Fixed

”ArgumentNullException” error is getting spammed after modifying and sav...

UI Builder

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Dec 19, 2023

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Version/s: 2023.3.0b1

How to reproduce:1. Open the user’s attached “My project (13).zip” project2. Open “MyDocument.uxml” file3. In the UI Builder, select... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

1
votes
Fixed

CollisionIgnore() resets all Colliders when resetting only one Collider

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May 15, 2024

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Version/s: 6000.0.2f1

How to reproduce:1. Open the “CollisionBugReport.zip“ project2. Open the “SampleScene”3. Enter the Play Mode4. Press the “1” key (fo... Read more

0
votes
By Design

Unity Web Requests failing when doing large quantity of requests

MacOS

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Jun 13, 2023

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Version/s: 2021.3.27f1, 2022.3.1f1, 2023.1.0b20, 2023.2.0a18

Reproduction steps:1. Extract the attached zip file “ReproProject”2. In the extracted folder open the “BundlesToCopy” folder and cop... Read more

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