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0
votes
Fixed

Crash on RendererScripting::UpdateGIMaterialsForRenderer when calling Up...

Scripting

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Jan 31, 2021

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Version/s: 2018.4, 2019.4, 2019.4.12f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached project ('case-1310875.zip')2. Open the 'SampleScene' Scene3. Enter Play Mode Reproducible wit... Read more

0
votes
Not Reproducible

[Direct3D 12] Crash with various stack traces when running a 3D Game Kit...

DirectX12

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Jan 13, 2021

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Version/s: 2020.2.0a20, 2021.1, 2021.2

How to reproduce: 0. You can use the 3D Game Kit project attached below. If doing so - skip to step 3.1. Create a new 3D Game Kit pr... Read more

0
votes
By Design

Stack overflow error is thrown when building project with F# assemblies

Scripting

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Dec 30, 2020

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Version/s: 2020.2.0b2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a Standalone build (File->Build Settings->B... Read more

0
votes
Fixed

[Vulkan] Linux Editor throws a SPIR-V validation error when returning Op...

Linux

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Dec 30, 2020

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Version/s: 2020.2.0b9

How to reproduce:1. Open the user attached project (spirv-arraylength-test.zip) with the "-force-vulkan-layers" argument2. Enter Pla... Read more

0
votes
Fixed

Objects of the SortingGroup are sorted incorrectly after instantiating n...

2D

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Jan 25, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2021.1, 2021.1.0b3, 2021.2

Reproduction steps:1. Open the user's attached project and SortingGroup_BrokenHierarchySorting scene2. Enter the play mode and obser... Read more

2
votes
Fixed

[XR Interaction Toolkit] XRRayInteractor interacts with Interactables wh...

Package: XR Interaction

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Feb 04, 2021

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Version/s: 1.0.0-pre.2

Reproduction steps:1. Open the attached project "case_1312217.zip"2. Load the "UI Interaction" scene3. Enter Play mode4. Try grabbin... Read more

0
votes
Won't Fix

GameObject with Tree Soft Occlusion Leaves or Tree Soft Occlusion Shader...

Shadows/Lights

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Jan 29, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.2f1, 2021.1

How to reproduce:1. Open the user's attached "BakedTreeShaderBug" project2. Open the Scene "BugScene"3. Bake the lights (Window->... Read more

0
votes
Fixed

Scene is always marked as modified when using Layout Group and Content S...

Scene Management

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Jan 26, 2021

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Version/s: 2018.4, 2019.4, 2019.4.13f1

Reproduction steps:1. Open the user's attached project and MX/Networking/NetTestBasic scene2. In the Hierarchy window, observe the s... Read more

1
votes
Fixed

Building IL2CPP build fails with the Localization package 0.10.0 with cu...

Package: Build Pipeline - Addressables

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Feb 09, 2021

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Version/s: 1.14.2

Reproduction steps:1. Open user attached Project2. Open Assets\\Scenes\\SampleScene3. Build the game using IL2CPP backend Expected r... Read more

0
votes
Fixed

[UI Toolkit] NullReferenceException when using BindingExtensions.TrackPr...

UI Toolkit

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Feb 04, 2021

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Version/s: 2021.1, 2021.2, 2021.2.0a3

How to reproduce:1. Open the project "UIToolkit-PropertyField-RightClick.zip"2. Select the "New Scriptable Object UI Toolkit" asset ... Read more

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