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[iOS] Crash when using Addressables.InitializeAsync
Reproduction steps:1. Download and open the attached "Misc.UnityProject.zip"2. Build and deploy the project to iOS3. Observe the cra... Read more
[Profiler][Linux] Standalone Profiler does not open, logs "ExternalProce...
Reproduction steps:1. Open new Unity Project2. In Editor Menu, select Window -> Analysis -> Profiler (Standalone Process)3. Ob... Read more
[Shader Graph] Inline Color Node's value is too intensive
How to reproduce:1. Open user's attached 'Shaders Playground HDRP.zip' project2. Close Maintainer window3. Open 'Simple Dissolve' Sc... Read more
Send/Bus does not refresh instantly when connecting to Receive
To reproduce:- Open attached project and launch scene "test2"- Open Audio Mixer > Crickets (Mixer)- Select "crickets" audio group... Read more
"Destroy can only be called from the main thread" is thrown after buildi...
How to reproduce:1. Make sure that IL2CPP is installed2. Open attached project "BugReproduction.zip"3. In Editor, click on Window -&... Read more
Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still...
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> Shader Graph -> URP -> ... Read more
[Timeline] ArgumentException in SignalReceiver when all Signals are set ...
In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more
[Visual Effect Graph] Properties under "Multiply Node" are distorted on ...
All properties under "Multiply Node" get distorted while selecting settings dropdown on adding or modifying Properties under Subgrap... Read more
Timelines are not synchronized when they are both played simultaneously
How to reproduce:1. Open the attached project "TimelineBug.zip"2. Enter Play Mode3. Wait ~15 seconds Expected results: "TimelineCube... Read more
Analytics package reports errors with absolute path
How to reproduce:1. Create a new project2. Install Analytics package3. Try to produce an error related to Analytics package Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation