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votes
Active

UI Toolkit Debugger Pick Element does not react to the Burst Inspector w...

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Oct 15, 2025

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Version/s: 6000.0.60f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Burst Inspector window (Jobs > Burst >... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b2. Create cube.3. Delete its mesh filter.4. Save scene.5. Load ag... Read more

0
votes
Fixed

“NotSupportedException" error and a warning are thrown when clicking on ...

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May 30, 2025

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Version/s: 6000.2.0b4

How to reproduce:1. Open attached “IN-103094” project2. In the Project tab, open the “test.uxml” file3. In the UI Builder Hierarchy,... Read more

0
votes
Won't Fix

Unity Logo texture is included in builds even when Splash Screen is disa...

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Mar 12, 2024

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Version/s: 2022.3.21f1, 2023.2.14f1, 6000.0.0b11

How to reproduce:1. Open the “2022.2.0a5_splashTexture“ project2. In Player Settings disable Splash Screen3. In Build Settings make ... Read more

0
votes
Fixed

[IL2CPP] Test fails when writing a ZipArchive into a ZipArchiveEntry wit...

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Sep 14, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a10

How to reproduce:1. Open the user’s attached project2. In the Test Runner window, press the “Run All Tests” button and observe the r... Read more

0
votes
Won't Fix

Wrong icon is set for some scripts representing a class with the CustomE...

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Sep 14, 2022

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Version/s: 2023.1.0a10

Reproduction steps:1. Open the attached “Grasshopper” project2. Delete the "Assets/Samples" folder3. Open Package Manager and instal... Read more

0
votes
Fixed

[UaaL][AppleTV] Empty project crashes on tvOS 12.3

iOS

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Jun 13, 2019

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Version/s: 2019.3.0a2

How to reproduce:1. Create & Open an Empty project2. Build & Run on AppleTV using tvOS 12.3 Crashes when using:Apple TV 4K +... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Fixed

"Destroy can only be called from the main thread" is thrown after buildi...

Package: Input System

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Aug 23, 2019

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Version/s: 0.9.6

How to reproduce:1. Make sure that IL2CPP is installed2. Open attached project "BugReproduction.zip"3. In Editor, click on Window -&... Read more

0
votes
Won't Fix

Creating Visual Effect GameObject throws an error

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May 03, 2023

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Version/s: 2023.2.0a15

How to reproduce:1. In a Hierarchy, right-click and select Visual Effects > Visual Effect2. Observe errors thrown in the console ... Read more

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