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[tvOS] [Input System] [UI] cursor movement is random when using Automati...
Reproduction steps:1. Open project attached in "TestInputSystem.zip"2. Build and Deploy to an AppleTV3. Try navigating the buttons w... Read more
[Visual Scripting] Visual Graph Icons are not restored when exiting proj...
Visual Graph Icons doesn't restore when exiting the project with safe mode. They are also not displayed when entering safe mode. Ste... Read more
Differences between deltaTime and unscaledDeltaTime when entering Play Mode
Reproduction steps:1. Open attached project "DeltaTime.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console window Expec... Read more
Unknown managed type referenced ValueTupleSource errors appear in the Co...
Reproduction steps:1. Open the attached "case_1307577.zip" project and Scenes/SampleScene scene2. Observe the Console window Expecte... Read more
[GPUPLM] Gameobject's unlit side has a hard shadow split when Progressiv...
Jira: https://jira.unity3d.com/browse/GFXGI-479 How to reproduce:1. Open the user's attached "Area_Light_Bug_GPUPLM" project2. Open ... Read more
[Visual Scripting] Values after two decimal points are displayed as zero...
Values after two decimal points are rounded off and displayed as zero at runtime when looking at the Visual Script Graph. As a user,... Read more
[Visual Scripting] GraphPointerException occurs when nesting graph withi...
GraphPointerException occurs when nesting graph within itself Steps to repro:1. Create a new Project2. Project window > Right-cli... Read more
[2D][URP] Light 2D Shadow Strength is disabled by default when upgrading...
How to reproduce:1. Open the attached "1311667_Repro" project in Unity 2020.2.3f12. Open the Scene "SampleScene" and observer the li... Read more
[TMP] Distance Field Surface Shader is pink when using URP
Reproduction steps:1. Open attached "TMPShader" Project2. Open Assets\Scenes\SampleScene Scene Expected result: The TMP Distance Fie... Read more
Non-float32 Mesh is automatically converted to foat32 when generating it...
Steps to reproduce:1. Open user's attached project "NonFloat32AttributeSkinningIssue-2020.1.zip"2. Enter Play mode3. In the Hierarch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping