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Importing/applying changes to corrupted image crashes editor
Steps to reproduce:1. create new unity project2. import one of the images that user has attached - crashes Not reproducible: 5.1.5f1... Read more
[Installer] [Windows] Documentation can not be installed if no Unity wit...
Documentation can not be installed if no Unity with appropriate version is installed Steps to reproduce:1. Download and run Document... Read more
ImageEffectAllowedInSceneView have OnEnable called before Serialization
How to reproduce:1. Open the attached project2. Open ImageEffectSerializationBug scene3. Observe the printed error in console "In th... Read more
Light probes cause first light's diffuse to be ignored if baked GI is of...
Steps to reproduce: 1. Open the attached project.2. Open the 'Main' scene.3. Observe the lighting in the scene.4. Go to 'Lighting' w... Read more
Inconsistent OnEnable ordering between parent and child
Reproduction steps:1. Open attached project2. Open scene3. Play the scene-- Notice that Cube is loged out before Sphere4. In the hie... Read more
ManualCamera.Render() Camera does not invoke image effects
Steps to reproduce : 1) Download attached project "OnRenderImage.zip" and open in Unity.2) Open scene "test" and press Play.3) In Hi... Read more
[Anim] Scene vs. Clip value of static property
Property values in the scene are not preserved when enabling/disabling rec mode, when property has no keys and is in "(Default Value... Read more
Mask not showing up on some of Android devices
Masks are not showing up on some android devices like Samsung Galaxy S5 Read more
Distributed PDB2MDB.EXE does not work for DLLs built with VS2015
pdb2mdb.exe tool that is shipped with Unity fails to create mdb files for libs created in VS 2015. Fails even for simplest DLLs. e.g... Read more
Clear is performed ineffictively on Metal
Clear is performed ineffictively on Metal by doing load from buffer and drawing quad, which costs 2-4 ms on iPhone6+. Build & ru... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject