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Unity Recorder Recording settings are not shown when Image Sequence is s...
No longer reproducible with 2019.3.0b1 and 2020.1.0a3 when using Unity Recorder version 2.0.3 Reproduction steps:1. Create a new pro... Read more
[Mobile]Build fails on iOS or Android platform when DLL compiled for C# ...
How to reproduce:1. Open the attached il2cppbug.zip project2. Build for iOS or Android platform Actual: Build fails with error:stdou... Read more
Editor scripts don't recompile after Platform switch
Reproduction steps:1. Open "SwitchPlatformScriptIssue-2019.3.0b1.zip" project2. Open "Test Menu" and see "Run Windows"3. Switch Plat... Read more
Copy and Pasting Nodes to another shadergraph: nodes within groups won't...
Repro steps:1. Open a project with HDRP or Universal/Lightweight2. Create 2 shader graphs3. Open one of them4. Create any node, clic... Read more
[XR][URP] Only left eye renders with multi-pass mode; right eye is black
In a very simple scene the left eye renders the scene but the right eye is entirely black when using:Multi Pass StereoUniversal Rend... Read more
[UI Elements] ObjectField type is not recognized when it is set in UXML
Repro steps:1. Open user attached project2. In the Resources folder, open the "TestTemplate.uxml" file and change line 18 to "<ui... Read more
'Sprite Atlas packing is disabled...' information message overlaps with ...
How to reproduce:1. Create and open a new Unity project2. In Project window create a Sprite Atlas3. Observe the Inspector window Exp... Read more
Logs still include a Stack Trace after setting Application.SetStackTrace...
How to reproduce:1. Open tester-attached project (case_1181994-702390-Updated)2. Open the 'MainScene'3. Enter Play Mode4. Open Edito... Read more
Post-Processing layer's OnPreCull method creates a material every frame
Steps to reproduce:1. Download attached project2. Turn on Deep Profiling in the Profiler3. Enter play mode4. Pause the game and disa... Read more
Memory Profiler snapshots don't open in preview-7 if taken in preview-6
Steps to Reproduce1. Take a Memory snapshot with the Memory Profiler package version 0.1.0-preview.6or take the attached snapshot fi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation