Search Issue Tracker
[Installer] Destination field is empty in target support installers if U...
[Installer] Destination field is empty in target support installers if Unity is not installed Steps to reproduce:0. Do not install U... Read more
ModelImporter.clipAnimations getting invalid mask data with custom Asset...
Steps to reproduce:1. Open "UnityPrototypes" project2. Select Art/Factions/_Prototypes/Testing/Animation/animTest.fbx prefab3. Selec... Read more
OVROverlay position is not fixed when Game view is deatached from main w...
Steps to reproduce:1. Download and open attached project "overlayVR.7z"2. Open scene "aaa"3. Makes sure VR mode is on in Player sett... Read more
[Windows] WWW does not support IPv6 urls
Steps to reproduce:1) Setup local python server with IPv6 support1. Install Python 3.52. Setup Environment variable path so you can ... Read more
Text which should be inside Scrollbar appears above rather than inside
Steps to reproduce : 1) Download attached project "Test Project 3.zip" and open in Unity.2) Open scene "scene".3) Check Game tab. No... Read more
Unity editor crashes every time few seconds after opening the attached p...
How to reproduce: 1. Open the attached project "Crash in 5.4.0b22"2. Unity should crash immediately. If not, try to open any scene i... Read more
[DX11] running player on fullscreen exclusive mode shows black screen fo...
How to reproduce:1. Open the attached project2. Make sure that your graphics api is DX113. DX11 Fullscreen mode should be set to exc... Read more
Wrong exception types don't fall through in generic methods, causing inv...
Given this code, .NET and IL2CPP output differs: using System;using static System.Console; class Program{public delegate void Action... Read more
[build report] exception in editor on calculating size for WebGL build
-e: see title, feature looks working otherwise--no such exception thrown in 5.4.0b22 -repro:--open attached project or create new em... Read more
[Editor][OSX][Regression] NullReferenceException in PackageImportTreeVie...
Steps to repro: 1. Open Unity on OSX;2. Open Asset Store (Window -> Asset Store);3. Download any package;4. Click 'Import' button... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open