Search Issue Tracker
[DX12] Unity splash screen doesn't work
Reproduction steps:1. Deploy any project with Unity splash screen enabled on DX122. There is no splash screen Repro gif with DX11 vs... Read more
build log reports wrong size for packed sprites
Reproduction steps:1. Open the attached project2. Open the "Test" scene2. Build for Standalone3. Open Editor.Log4. Find build logs "... Read more
[Linux] projects fail to run on higher quality settings - all pink
-e: see title, works fine with 5.4.0b21 and with -force-opengl -repro:--open attached project or just create a new empty one--build ... Read more
[Material] - 5.4 : Skinned mesh rendering black - seems like limit on # ...
Description:User can't have more than 3 x 8K textures render correctly in the HoloLens emulator. This is on a skinned mesh renderer.... Read more
[AW] in-between key type creation is wrong with "Auto" key type
if the previous and next keys are of type "Auto", and you create a new key in-between these two keys, the newly created key is of ty... Read more
Camera DepthNormals Z-Buffer Precision Errors, need to use 24bpp Z buffer
When using forward rendering, camera DepthNormals texture seems to be rendered with a 16 bit depth buffer. Which is not enough preci... Read more
Crash in TypeTreeIterator::Children while importing project
Steps to reproduce: 1) Download attached project "ItemSystem.zip" and open in Unity 5.3.5p42) Observe crash. Reproduced with : 5.3.4... Read more
Editor crashes when debugging it from VS2015
How to reproduce:1. Open the attached project2. Open Untitled scene3. Open Test.cs in VS 2015 and attach it to Unity4. Pley the scen... Read more
Unity crashes/fails to render if drivers are updated while Unity is open
Steps to reproduce: 1. Create new project and set editor to DX92. Update NVidia drivers while editor is open3. After drivers are upd... Read more
Crash on "Pure virtual function call" while importing project
Steps to reproduce: 1) Download attached project "ItemSystem.zip" and open in Unity.2) Unity will crash while importing project. Rep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size