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[iOS] Objects render differently on iOS compared to the Editor
Reproduction steps:1. Download and open the attached "4.15_test" project2. Build and deploy the project3. In your editor, enter "Pla... Read more
Style sheet not found error is logged in Player.Log when Stylesheet is u...
How to reproduce:1. Open the attached "1299464_Repro" project2. Open the Scene "SampleScene"3. Open the Build Settings (File->Bui... Read more
Crash on VertexUtility::CopyChannel when using the View Tool on Prefabs
Reproduction steps:1. Open the user's attached project2. Open scene "HeaderScene" and enter Play Mode3. Pause Play Mode and go to th... Read more
[HDRP][DXR] Screen Space Reflections of objects with HDRP Lit Shader Gra...
How to reproduce:1. Open the attached project named "Case_1305335"2. Open the scene named OutdoorsDXRScene3. Select the Game view an... Read more
PopupWindow stays open when moving the Editor Window
How to reproduce:1. Create a new project2. Click on the "Layers" tab in the top right corner of the Editor3. While the context menu ... Read more
[UDP] Initialization fails when running the UDP Sample Project in Editor
Initialization fails for the Sample Project in Editor and Exception: JNI: Init'd AndroidJavaObject appears. The sample project is av... Read more
ScriptableRendererFeature.Create() is being called more than once in pla...
Steps:1. Open attached project (20210115_URP_RenderCallback.zip)2. Open RenderingCallback scene3. Hit Play4. Observe console- there ... Read more
[HDRP] Wireframe overlay in scene debug views are offset when moving the...
Steps to reproduce: 1. Download the attached project (HDRP-DebugViewWireframeBug) or open an existing one2. In the Scene view, selec... Read more
AssetBundles are not released in IL2CPP builds
How to reproduce:1. Open the attached "1269771.zip" project2. Build Asset Bundles for Windows Standalone using WIndows > Asset Bu... Read more
[URP][ShaderGraph] NaN is returned when using the RoundedRectangle node
How to reproduce:1. Open the user's attached project "SGVRBugs.zip"2. Load the Scene "Scene"3. Make sure the Scene window is opened ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open