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0
votes
Active

AssetDatabase RenameAsset does not throw "Destination path name does alr...

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May 20, 2022

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Version/s: 2019.3.0a1, 2019.4.1f1, 2020.1.0b13, 2020.2.0a15

How to reproduce: 1. Setup a perforce server and connect with the Editor 2. Checkout the files 3. In Project window, select Asse... Read more

0
votes
Not Reproducible

Selected object randomly changes the position while drag and dropping in...

Scene Management

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Sep 25, 2020

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Version/s: 2021.1.0a1

Scenario1 Steps: 1. Open attached project (works with a new project too) 2. Open SampleScene 3. Select one of the GameObjects in the... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

5
votes
Fixed

[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...

Global Illumination

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Open Unity; 2. Open attached project and 'Untitled.unity' scene; 3. Open Lighting tab in the Inspector; 4. P... Read more

0
votes
Fixed

Crash on SubProgramBlobWriter::Flush when building a project

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May 24, 2023

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Version/s: 2021.3.25f1, 2022.2.20f1, 2023.1.0b17, 2023.2.0a16, 7000.0.0a1

Reproduction steps: 1. Open the attached “repro-project“ 2. Build And Run 3. Observe the crash Reproducible with: 2021.3.12f1,... Read more

0
votes
By Design

[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...

Universal Windows Platform

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Jun 03, 2019

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Version/s: 2019.2, 2019.2.0b4, 2019.3

How to reproduce: 1. Open attached Unity project 2. Build to UWP 3. Deploy to Xbox Expected result: Cube is rendered. Actual result... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce: 1. Open tester-attached project (ParticleCrash) 2. In SampleScene enter Play Mode 3. Press 'Space' to call Particl... Read more

0
votes
Fixed

[Android] [VideoPlayer] When one makes a seek to a non-zero frame and th...

Video

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Jun 13, 2019

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Version/s: 2019.3.0a2, 2019.3.0a6

How to reproduce: 1. Open the attached project 2. Build and run WebmSync scene on Android device 3. When video starts playing Press ... Read more

0
votes
Fixed

Drawn arch is not visible, and “ArgumentException: slice.Length (2) does...

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Feb 27, 2023

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Version/s: 2022.2.8f1, 2023.1.0b6, 2023.2.0a4

How to reproduce: 1. Open the user’s attached “BugRadialElement.zip” project 2. Open the "NewUXMLTemplate.uxml” file 3. In the UI... Read more

0
votes
Fixed

[Android] Crash when calling "Finish()" on an Android activity from a Un...

Mobile

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Aug 29, 2019

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Version/s: 2019.3.0a12, 2020.1

Reproduction steps: 1. Download "UaaLExample" project or set-up Unity as a Library V2 (https://forum.unity.com/threads/integration-u... Read more