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4
votes
By Design

[Android] Incorrect values returned from Microphone.GetDeviceCaps

Mobile

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Nov 25, 2020

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Version/s: 2018.4, 2019.4, 2019.4.2f1, 2020.1, 2020.2, 2021.1

Repro steps:1. Create a new project2. Attach the MicPlayback script to a Game Object3. Build and Run on4. Obser the device's log Act... Read more

1
votes
Fixed

LocalizeStringEvent applies localization twice when activating object if...

Package: Localization Package

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Dec 07, 2020

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Version/s: 0.8.0-preview, 0.9.0-preview

Reproduction steps:1. Open user attached Project "Test_localization_package_2"2. Open "Assets/Scenes/SampleScene"3. Press Play4. Pre... Read more

0
votes
Fixed

[Addressables] Build system does not detect ScenePostprocessor changes

Package: Build Pipeline - Addressables

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Dec 30, 2020

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Version/s: 1.16.15

Reproduction steps:1. Open users attached project and Scenes/SampleScene scene2. Select Window/Asset Management/Addressables/Groups3... Read more

0
votes
Fixed

Timeline package is missing a dependency on com.unity.ui

Package: Timeline

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Dec 15, 2020

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Version/s: 1.4.0

Repro steps:1. Create a new project2. Remove everything in the manifest.json (including modules)3. Add Timeline package Expected Res... Read more

1
votes
By Design

Asset is not found when instantiating it when it was loaded using "Resou...

Asset - Database

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Dec 23, 2020

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Version/s: 2020.2.0a5, 2020.2.0f1, 2021.1

How to reproduce:1. Open the attached "1301355_Repro" project2. Open the Scene "SampleScene"3. Enter the Play Mode Expected results:... Read more

0
votes
By Design

Package Manager does not match all string patterns when searching in "My...

Packman

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Dec 19, 2020

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Version/s: 2020.1, 2020.1.0a1, 2020.1.9f1, 2020.2, 2021.1

How to reproduce:1. Create a new Unity project2. Open Package Manager3. Select "My Assets"4. Type in a substring of the asset that d... Read more

0
votes
Fixed

[ShaderGraph] "Set Active" on Master Node does not get reset when undoin...

Package: Shader Graph

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Dec 28, 2020

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Version/s: 9.0.0-preview.14

How to reproduce:1. Open the attached "ShaderGraphRepro.zip" project2. Open the "test" Shader Graph3. Right-click on the "Unlit Mast... Read more

0
votes
By Design

Post Processing don't work on build and output null error in log

Package: PostProcessing

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Dec 12, 2020

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Version/s:

Creating post processing layer and camera is throwing a null ref. Repo Steps:1. Open the attatched project2. Load 'TestScene'3. Buil... Read more

0
votes
Duplicate

[Performance] Adjusting the custom nodes and Regenerating Units is slowe...

Visual Scripting

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Dec 27, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0b1

Reproduction steps:1. Open the user's attached project "VisualScripting.zip"2. In the Project window open Assets/Scenes/SampleScene3... Read more

3
votes
Fixed

UnityLinker files are left in the Build directory when building the Project

IL2CPP

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Dec 29, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce:1. Open the attached "1302474.zip" project2. Open Build settings (File -> Build Settings...)3. Open Player Setti... Read more

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