Search Issue Tracker

11
votes
Fixed

FormerlySerializedAs does not work when used on modified prefab properties

Assets Management

-

Oct 01, 2015

-

Version/s: 5.2.1p2

Steps to reproduce: 1. Open attached project 2. Opn 'Main' scene 3. Inspect the 'Mission' prefab instance in the Hierarchy 4. Notic... Read more

13
votes
Not Reproducible

Unity extensions are not yet initialized assertions at project opening

Scripting

-

Jun 23, 2017

-

Version/s: 2017.2.0b1

Editor throws assertions at project opening For repro open attached project. It's switched to Universal Windows Platform with scri... Read more

21
votes
Postponed

You cannot resize a box collider when you have two inspectors

Inspector Framework

-

Nov 10, 2014

-

Version/s: 5.0.0b12

You cannot resize a box collider when you have to inspectors open at the same time. Happens probably for reflection probe as well (t... Read more

12
votes
Fixed

On Android, OnApplicationFocus(false) is not called before an app enters...

Android

-

Mar 24, 2014

-

Version/s: 4.3.4f1

With Unity 4.2.2 the onApplicationFocus with a value "false" was called when the application was sent to the background and then onc... Read more

13
votes
Fixed

[Backport] [Backport] Start Delay of Particle System is not applied when...

Visual Effects - Legacy

-

Aug 04, 2017

-

Version/s: 2017.1.0f3

Reproduction steps: 1. Open the attached project "987068.zip"; 2. Open the Test scene; 3. Click the Pause Button; 4. Click the Play ... Read more

13
votes
Fixed

[Culling] When the gameobject of particleSystem is offscreen, the partic...

Shuriken

-

Dec 11, 2012

-

Version/s: 4.0.0f7

1 Load default scene 2 Press Play and go to Scene tab 3 Choose camera and rotate it so the particle system gameobject is out of the... Read more

12
votes
Fixed

[WindowsMR] failure to take photo capture in Hololens

XR SDK

-

Apr 10, 2018

-

Version/s: 2018.2.0a8

Exception thrown: 'System.ArgumentNullException' in UnityEngineProxy.dll ArgumentNullException: Value cannot be null. Parameter name... Read more

22
votes
Postponed

[NavMeshSurface] Trees placed on Terrain are not taken into account when...

AI Navigation

-

Jun 13, 2016

-

Version/s: 5.5.0a1, 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the attached project (TreeTest.zip) 2. Open scene Scenes/SampleScene 3. In the Hierarchy window, double-cl... Read more

11
votes
Fixed

[UI] Input Delay in 5.2 (not in 5.1)

UI

-

Oct 07, 2015

-

Version/s: 5.1.2p1

In version 5.2 there is a delay when attempting to navigate through UI using an axis, which is not present in version 5.1. Reproduc... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.