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11
votes
Fixed

[Oculus] Black screen when resume from sleeping mode on Quest

XR SDK

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Jan 08, 2019

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Version/s: 2018.1.0b12

Repro steps: 1. Build APK with 2018.3.x (I tested 2018.3.0f2+OVRPlugin 1.32, and 2018.3.0f1+OVRPlugin 1.31)2. Run it on Quest3. Pres... Read more

13
votes
Postponed

NavmeshAgent is noticeably slower approaching a small gap when using Obs...

AI Navigation

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May 28, 2018

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Version/s: 2017.3.1p4

How to reproduce:1. Open attached "repo_1042990" project2. Enter game mode3. Click on the ground near yellow square4. Click on the g... Read more

11
votes
Fixed

ARFoundation 5.0.2 drift issue

AR Foundation

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Feb 23, 2023

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Version/s: 2021.3.27f1, 2022.3.4f1, 2023.1.2f1, 2023.2.0a20

1. What happenedOn iOS, a drift is very noticeable when the user moves their device, even slowly. When objects are in place they sho... Read more

11
votes
Fixed

[MixedMode] No shadows from mixed lights in Deferred rendering path

Shadows/Lights

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Nov 18, 2014

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Version/s: 5.0.0b13

To reproduce this issue: 1. Import the attached package2. Open LightingTest scene3. The are 2 cubes above 2 quads in the scene. One ... Read more

11
votes
Fixed

Performing Android and iOS batch-mode builds causes error in RenderTexture

Graphics Device Features

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Sep 25, 2022

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Version/s: 2021.3.8f1, 2022.2.0b8, 2023.1.0a12

Steps to reproduce:1. Open the attached project "T1357998_NoGraphics.zip" with the following commands: "EditorPath" -batchmode -nogr... Read more

12
votes
Fixed

Windows x64 standalone build crashes when using MeshCollider.sharedMesh

Deployment Management

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Sep 16, 2013

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Version/s: 4.2.0f4

To reproduce:1. Import unity_4_3_crash_win_64.unitypackage2. Open scene TestCrash3. Build&run a windows standalone for x644. Pre... Read more

11
votes
Fixed

Immersive mode leaves black bar on Nexus 5 when app is re-launched

Android

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Apr 15, 2015

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Version/s: 5.0.1f1

If you are relaunching app through recents screen after Application.Quit(), there is a black bar in place where hardware buttons (ba... Read more

13
votes
Postponed

LightingData.asset being too big causes Scene corruption and Size overfl...

Progressive Lightmapper

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Aug 06, 2018

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Version/s: 2017.1, 2017.4, 2018.2, 2018.2.2f1, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open user-submitted project2. Open Scene Scenes/xx3. Wait for Unity to exit with the following error: Size ove... Read more

11
votes
Fixed

Editor with two locked Project tabs opened throws NullReferenceException...

Editor Window Management

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Oct 21, 2022

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Version/s: 2022.2.0b11, 2023.1.0a14

Reproduction steps: Open the user attached project Open the “SampleScene” scene Enter the Play mode Select the error in the Console ... Read more

11
votes
Won't Fix

[WebGL] Player's memory is not released when calling Quit function on Un...

Web Platform

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May 25, 2022

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Version/s: 2023.1.0a6, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Go to the Publishing Settings (Edit->Project Settin... Read more

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