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Identical Asset bundles differ bitwise when building Addressable content
How to reproduce:1. Open the user's attached project2. Open Scenes/SampleScene3. Go to Window -> Asset Management -> Addressab... Read more
Chrome 42 doesn't run simple WebGL scene
-e: a very simple cube scene, chrome tab just spins for minutes at max cpu -repro--open attached project or just make a scene with a... Read more
LightingData.asset being too big causes Scene corruption and Size overfl...
Steps to reproduce:1. Open user-submitted project2. Open Scene Scenes/xx3. Wait for Unity to exit with the following error: Size ove... Read more
[Oculus] Black screen when resume from sleeping mode on Quest
Repro steps: 1. Build APK with 2018.3.x (I tested 2018.3.0f2+OVRPlugin 1.32, and 2018.3.0f1+OVRPlugin 1.31)2. Run it on Quest3. Pres... Read more
ARFoundation 5.0.2 drift issue
1. What happenedOn iOS, a drift is very noticeable when the user moves their device, even slowly. When objects are in place they sho... Read more
Editor with two locked Project tabs opened throws NullReferenceException...
Reproduction steps: Open the user attached project Open the “SampleScene” scene Enter the Play mode Select the error in the Console ... Read more
Windows x64 standalone build crashes when using MeshCollider.sharedMesh
To reproduce:1. Import unity_4_3_crash_win_64.unitypackage2. Open scene TestCrash3. Build&run a windows standalone for x644. Pre... Read more
NavmeshAgent is noticeably slower approaching a small gap when using Obs...
How to reproduce:1. Open attached "repo_1042990" project2. Enter game mode3. Click on the ground near yellow square4. Click on the g... Read more
Immersive mode leaves black bar on Nexus 5 when app is re-launched
If you are relaunching app through recents screen after Application.Quit(), there is a black bar in place where hardware buttons (ba... Read more
[WebGL] Player's memory is not released when calling Quit function on Un...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Go to the Publishing Settings (Edit->Project Settin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size