Search Issue Tracker
[Mono] .NET 4.7.1 standard/framework .XML files with useful descriptions...
Reproduction steps:1. Go to "Unity\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api"2. Check if ".XML" files are there Expected resul... Read more
NavmeshAgent is noticeably slower approaching a small gap when using Obs...
How to reproduce:1. Open attached "repo_1042990" project2. Enter game mode3. Click on the ground near yellow square4. Click on the g... Read more
Performing Android and iOS batch-mode builds causes error in RenderTexture
Steps to reproduce:1. Open the attached project "T1357998_NoGraphics.zip" with the following commands: "EditorPath" -batchmode -nogr... Read more
[MixedMode] No shadows from mixed lights in Deferred rendering path
To reproduce this issue: 1. Import the attached package2. Open LightingTest scene3. The are 2 cubes above 2 quads in the scene. One ... Read more
Windows x64 standalone build crashes when using MeshCollider.sharedMesh
To reproduce:1. Import unity_4_3_crash_win_64.unitypackage2. Open scene TestCrash3. Build&run a windows standalone for x644. Pre... Read more
Immersive mode leaves black bar on Nexus 5 when app is re-launched
If you are relaunching app through recents screen after Application.Quit(), there is a black bar in place where hardware buttons (ba... Read more
LightingData.asset being too big causes Scene corruption and Size overfl...
Steps to reproduce:1. Open user-submitted project2. Open Scene Scenes/xx3. Wait for Unity to exit with the following error: Size ove... Read more
[Ventura][Intel] Shader Graph nodes connections are not visible when usi...
Reproduction steps: Open the user’s attached project Open “Assets/Shaders/CharacterShader” Shader Graph Inspect the Shader Graph win... Read more
[Oculus] Black screen when resume from sleeping mode on Quest
Repro steps: 1. Build APK with 2018.3.x (I tested 2018.3.0f2+OVRPlugin 1.32, and 2018.3.0f1+OVRPlugin 1.31)2. Run it on Quest3. Pres... Read more
[WebGL] Player's memory is not released when calling Quit function on Un...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Go to the Publishing Settings (Edit->Project Settin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Cloud icon does not appear next to project and does not connect correctly when the project is created with Cloud but closed right after creation
- ScrollerSlider in the Scroller Control is still using UXMLTraits
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list
- The Hub freezes indefinitely when copy/pasting a lot of characters in the “Set project display name” Hub window since it has no character limit