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AssetDatabase is not updated after renaming script which is referenced i...
Steps to reproduce:1. Download and open project2. Execute Mainmenu/BugReport/Log FruidConfig count (typo) - Notice it prints "4 Frui... Read more
[MetroSupport] - Trying to Install Metro support from the build settings...
Description:Trying to install metro support from the build settings causes the user to be directed to a 404 error message in an inte... Read more
[iOS] Personal Splash Screen is not shown if there are any audioclips lo...
To Reproduce: 1. Build and run the attached app ( only reproduced this on iphone 5 with iOS 8.4.1.2. Observe that after the custom s... Read more
If GameObject.Instantiate is called after scene is reloaded, gameobjects...
How to reproduce:1. Open the attached project2. Open and play DemoSceneInspector3. Click "Create Regular". 1000 game objects are cre... Read more
Changes made to instance of prefab aren't recorded if previously SetActi...
Steps to reproduce: 1. Open attached project2. Open "Editor/ShowBug.cs" script3. Script creates instance of prefab, then prefab has ... Read more
CommandBuffer rendered meshes disappears when rendered against the skybox
Reproduction steps:1. Open attached project.2. Open "DeferredDecals > _DeferredDecals" scene.3. Align the checkered cubes to the ... Read more
[StandardShader] Occlusion is not updated according to the Height Map
Reproduction steps:1. Open attached project.2. Open "TestScene" scene.3. Select "Cube" game object.4. Expand the material in the ins... Read more
Resetting Editor Settings yields IndexOutOfRangeException
Reproduction steps:1) Open any project - can be empty.2) Open up Edit > Project Settings > Editor3) In upper right of an Inspe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons