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12
votes
Fixed

Frame Debugger VRAM memory leak

FrameDebugger

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Feb 24, 2023

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Version/s: 2022.2.7f1, 2023.1.0b5, 2023.2.0a4

Steps to reproduce:1. Open the attached user's project "URPRendererTest.zip(2)"2. In the Project Directory, set the path in "RunRepr... Read more

16
votes
Fixed

Shadow bias broken for point lights

Shadows/Lights

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Mar 22, 2013

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Version/s: 4.2.0a1

-repro:--import attached scene--select point light--change bias value via slider--see it has no effect--do the same with the directi... Read more

11
votes
Fixed

[Mobile] [Input System] External keyboard not working in TMP_InputField

Package: TextMeshPro

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Apr 29, 2021

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Version/s: 2021.1, 2021.1.3f1, 2021.2

Reproduction steps:1. Open the project in "Test_new_input.zip"2. Build for iOS3. Connect a keyboard to your iOS device4. Deploy the ... Read more

11
votes
Fixed

[XR] VFX particles not rendered with Draw Instanced Terrain in scene whe...

XR SDK

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Dec 06, 2019

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Version/s: 2019.3, 2019.3.0b10, 2020.1

How to reproduce:1. Open the attached "TerrainVFX.zip" project2. Open "New Scene", create a VFX Graph and add it to the scene3. Ente... Read more

12
votes
Fixed

Wrong Japanese fallback font on iOS 8.2

iOS

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Mar 17, 2015

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Version/s: 4.6.3p3

On iOS 8.1 and the prior versions, “Hiragino Kaku Gothic ProN” is used as a fallback font for Japanese characters. On iOS 8.2, it se... Read more

13
votes
Fixed

Textures are not generated when Naming option in Import Settings of an F...

Asset Importers

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Jun 06, 2022

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Version/s: 2021.3.4f1, 2022.1.4f1, 2022.2.0a16

How to reproduce:1. Open the attached project ("FBX-FBM-Remove.zip")2. Observe that there are 3 Texture files in the "100000.fbm" fo... Read more

16
votes
Won't Fix

Stereo Display VR does not render on Multiple Displays

XR SDK

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Nov 14, 2016

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Version/s: 5.4.2f2

Steps to reproduce:1. Download and open the project2. Build for Standalone3. Launch the build Expected result: all monitors are acti... Read more

12
votes
Won't Fix

[WebGL] AsyncGPUReadback.RequestIntoNativeArray displays incorrect frame...

WebGL

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May 12, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.3.0b3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the “Frame_Count_Bug” project2. Switch build to “WebGL” (File > Build Settings > “WebGL” > Switch ... Read more

11
votes
Fixed

Multi-display camera does not render after reloading the scene using Sce...

Window management

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Mar 23, 2016

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Version/s: 5.3.4f1

To reproduce the issue follow the steps:1. Open "Multi Display Camera Bug" project2. Open "Demo Scene" scene3. Build and run4. After... Read more

15
votes
Fixed

[iOS] onAudioFilterRead allocates memory every frame instead of reusing ...

Audio

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Mar 30, 2016

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Version/s: 5.3.4p1

How to reproduce: 1. Open attached project2. Open scene Untitled.unity3. Build to iOS and run4. Attach the Unity profiler to the dev... Read more

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