Search Issue Tracker
GameObject View actions like align or move don't work
To reproduce:1. Create new scene2. Select camera3. Use "Align to view" or "Move to view command" either by selecting it from toolbar... Read more
[AssetBundle manager] Local AssetBundle server does not start up
Reproduction steps:1) Open attached project--- Has AssetBundle manager imported (https://www.assetstore.unity3d.com/en/#!/content/45... Read more
[WebGL2.0] Error spam on running build: glGetIntegerv: GL_INVALID_ENUM
-e: see title, tested in FF Beta (46) and nightly (48), canary(51) -repro:--create empty 3D project--save default scene and add to b... Read more
Custom window is broken in ProBuilder package
Steps to reproduce : - import the ProBuilder Advance package https://www.assetstore.unity3d.com/en/#!/content/3558- go to Tools >... Read more
UI ArgumentOutOfRangeException, Parameter name: index
Reproduction steps:1) Build scene "Escena" for android.2) Run on a device3) Enter some text into all text fields4) Start clicking on... Read more
[WebGL2.0] content built with 5.3.4 doesn't start
-e: see title, content fails to load and an error is thrown--tested with FF beta (46) and nightly (48)--works with same project buil... Read more
[Shuriken] Performance Issue with ParticleSystems.UpdateJobs in 5.4
Reproduction steps:1) Open attached project2) Run TestScene3) Find ParticleSystems.UpdateJobs in the profiler (see attached image) P... Read more
[BugReporter] Public field is stored from previous versions
If Public checkbox was checked/unchecked in BR in Unity 5.3, it would be set to the same value in 5.4.x. How we can reproduce it usi... Read more
Crashes at "GameObject::IsActive" in "UnityWebRequest.GetTexture"
Steps to reproduce:1. Download and open project "Minegur.zip"2. Open scene "MinegurScene"3. Enter play mode4. Click "Start/Stop mini... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size