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[Shuriken] Changing Fixed Timestep in the TimeManager affects Particle S...
Steps to reproduce: 1. Download and import attached project.2. Open scene: Examples3. Select particle system in Hierarchy and simula... Read more
[Linux] controller mapping not matching other platforms
-e: see title, 360 controller mapping is different from windows standalone and editor -repro:--open attached project on windows--run... Read more
When Auto Graphics API is enabled models aren't shown on Android device ...
Reproduction steps:1. Open the attached project (ReproProject.zip)2. Build and run the project on Android device with Adreno3. Notic... Read more
[Android] Objects lit by GI have strange lines on them only on Samsung G...
Objects lit by GI have strange lines on them only on Samsung Galaxy S III Mini VE with Vivante GC1000 Read more
[Android] Reflection probe is blurry on GLES 2 devices
Reflection probe data is blurry on GLES 2 devices Read more
[Android] Directional light GI has a discrete gradient on Samsung Galaxy...
Directional light GI has a discrete gradient on Samsung Galaxy S2 Plus Read more
[iOS] Application crashes when throwing an exception from OnGUI click fu...
Steps to reproduce: 1. Open attached project (CrashLogTest_Stripped.zip)2. Build the project for iOS3. Build generated Xcode project... Read more
[iOS] Social.Authenticate callbacks are no longer called after the login...
To Reproduce: 1. Build & run the attached app on iOS.2. Logout from your GameCenter account.3. Click 'Authenticate' and click 'C... Read more
[Plugins] Cannot pinvoke into a DLL which depends on another plugin on t...
In the project, there are two DLLs: A.dll and B.dll. A.dll depends on B.dll. You try to pinvoke into A.dll, you'll get a DllNotFound... Read more
[Mobile] Huge memory allocation when project is built with all graphics ...
1. Open attached project2. Build to iOS with all graphics APIs3. Look at initial memory allocation in instruments4. Rebuild project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs