Search Issue Tracker
Fixed in 5.3.4
Votes
1
Found in
5.3.3p2
Issue ID
776918
Regression
No
[Plugins] Cannot pinvoke into a DLL which depends on another plugin on the Windows Standalone player
In the project, there are two DLLs: A.dll and B.dll. A.dll depends on B.dll. You try to pinvoke into A.dll, you'll get a DllNotFoundException.
Workaround: copy all dependent DLLs from Data\Plugins to the root game folder next to the executable.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
keysosaurus
Aug 03, 2016 12:49
We are still getting this issue in standalone OSX release builds using Unity 5.3.5p8