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Motion Vectors bleed through any Geometry when using URP Temporal Anti-A...
How to reproduce:1. Open the “MotionVectorArtefacts.zip” project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Game v... Read more
[UNET] Prefab loaded from AssetBundles and registered using ClientScene....
To reproduce: 1. Download attached project from owncloud.2. Open "TestScene" scene.3. Enter Play mode.4. Notice output in the consol... Read more
Active Constraints number spikes inside profiler when Rigidbodies are ro...
Reproduction steps:1. Open the stripped project inside "1122594_repro.zip"2. Open the Profiler window together with Physics category... Read more
[Ventura][Silicon] Game/Scene view flickers when entering the Play Mode ...
Reproduction steps:1. Open the attached project “FlickerTest”2. Enter the Play Mode Expected result: The Game view is visible withou... Read more
Mouse input stops working to click world space UI when XR subsystem is r...
Reproduction steps:1. Open the attached "MouseInputXRSubsystem.zip" project2. Open the "SampleScene" scene3. Enter the Play mode4. C... Read more
Rigidbody2d with kinematic rigidbody will not cause OnTriggerEnter2d
To reproduce:1. Create two 2D cubes with colliders 2d2. Attach a rigidbody 2D to one of the cubes and make the other cube a trigger3... Read more
4.5 version pdb2mdb.exe missing few dlls
There is missing few dll`s in "(Your Unity)\Editor\Data\MonoBleedingEdge\lib\mono" that is required by pdb2mdb.exe. It used to work ... Read more
m_CurrentEntriesPtr != NULL && m_IsGettingEntries error thrown when doub...
To reproduce: 1. Open the project, attached by user (WrongCursor.zip)2. Enter and exit Play mode. Warning "Invalid texture used for ... Read more
[Texture2D] Texture2D.ReadPixels() fails if RenderTexture has anti-alias...
There is a camera which renders to a RenderTexture. If this RenderTexture has anti-aliasing set Texture2D.ReadPixels results into an... Read more
[Tree] [URP] Pink shaders appear near camera when using billboard renderer
Reproduction steps:1. Download and open attached "URPbugs" project2. Open "U_FB_SO" scene3. Enter Play mode Expected result: Nearby ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved