Search Issue Tracker
[XR][URP] Editor crashes with RenderTexture::SetActive when entering the...
How to reproduce:1. Open the user's project2. Enable the VR Support in the Player settings3. Enter the Play Mode Result: Editor cras... Read more
4.5 version pdb2mdb.exe missing few dlls
There is missing few dll`s in "(Your Unity)\Editor\Data\MonoBleedingEdge\lib\mono" that is required by pdb2mdb.exe. It used to work ... Read more
WheelJoint2D does not parse suspension angle from prefab when Asset Seri...
To reproduce:1. Create new project2. Add new game object to the hierarchy3. Add WheelJoint2D component to the game object4. Set Susp... Read more
Rigidbody2d with kinematic rigidbody will not cause OnTriggerEnter2d
To reproduce:1. Create two 2D cubes with colliders 2d2. Attach a rigidbody 2D to one of the cubes and make the other cube a trigger3... Read more
Error message - Asset import did not unload metadata path. This will lea...
Reproduction steps: 1) Add a model to a project, or open the attached project2) Click the model (Rio) in the project window3) Click ... Read more
[UNET] Prefab loaded from AssetBundles and registered using ClientScene....
To reproduce: 1. Download attached project from owncloud.2. Open "TestScene" scene.3. Enter Play mode.4. Notice output in the consol... Read more
[Texture2D] Texture2D.ReadPixels() fails if RenderTexture has anti-alias...
There is a camera which renders to a RenderTexture. If this RenderTexture has anti-aliasing set Texture2D.ReadPixels results into an... Read more
When opening MonoDevelop, 2 instances of one script are opened
To reproduce:1. Open attached project. It contains two scripts2. Open both of these scripts in monodevelop3. Try to open either of t... Read more
Backspace doesn't works in WebView android plugin
Steps to repro:1. Build and run project provided by user2. After start app will immediately invoke WebView plugin and open google se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument