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[Animation] Reset functionality is not working for Animation
[Animation] Reset functionality is not working for Animation Steps to Repro:1. Create a new project2. Hierarchy > right-click >... Read more
[XR][Oculus Quest] Device's rotation axes are inverted when building an ...
To reproduce:1. Open any project2. Set up and Build for Oculus Quest3. Observe the application via the device Result: rotation axes ... Read more
[Global Illumination] "Assertion failed on expression:" exception is thr...
"Assertion failed on expression:" exception is thrown on baking the scene with Point Light.Steps t repro:1. Open the attached projec... Read more
Hidden/Terrain/TerrainLayerUtils shader is missing in Standalone Build
How to reproduce:1. Open the attached project ("case_1148337")2. Build and run Expected result: A stamp is printed on the terrainAct... Read more
[DX12] Editor crashes with a specific prefab in a Scene when entering th...
How to reproduce:1. Open the "case_1153385-repro" project2. Open the "Scenes/SampleScene" Scene3. Enter the Play Mode Expected resul... Read more
Warnings are appearing when creating new scripts and project has more th...
How to reproduce:1. Open the attached '1144992.zip' project2. Create a new script3. Observe the Console Expected result: No messages... Read more
[Mac] [Metal] [Editor] Switching focus to other apps and editor corrupts...
Steps To Reproduce: 1. Launch Unity editor and create a new project2. Make sure the Editor is using METAL ( can't repro with OpenGL ... Read more
Missing method when invoking UnityEngine.Texture2D.EncodeToPNG
This Asset store package is using Texture2D.EncodeToPNG() in one of their DLLs.After 19.1, this error keeps appearing when running t... Read more
[XR][Oculus Go][URP] UI elements not rendered if Anti Aliasing (MSAA) an...
How to reproduce:1. Open attached project "Updated1148313"2. Build to Oculus GO3. Launch application Result - Observe that UI elemen... Read more
OnDestroy() get's called twice for custom Editor Windows
OnDestroy() get's called twice for custom Editor Windows To reproduce:1. Open Unity2. Open OnDestroyRepro project3. OnDestroy/Open M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List