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18
votes
Fixed

creating prefab from interactive cloth in the scene crashes the editor

Physics

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Dec 16, 2013

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Version/s: 4.3.1f1

1) I created an object with interactive cloth and a cloth renderer.I setup the cloth colliders and see it behave like cloth when I p... Read more

20
votes
Postponed

Monodevelop loses code folding on save

CodeEditors

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Nov 04, 2013

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Version/s: 4.3.0f1

When I save a script, code folding for that script only. It comes back randomly some time after going away. I have not been able to ... Read more

11
votes
Fixed

[Windows] "Layout update is struggling to process current layout " error...

UI Toolkit

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Dec 05, 2018

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Version/s: 2019.1.0a10, 2019.1.0a11

To reproduce:1. Open my attached project "DoYouCopy.zip"2. In Hierarchy window, find "ButtonMap" Game Object and select it3. In Hier... Read more

13
votes
By Design

[XR][Oculus GO][Oculus Quest] Compute and Geometry shader results in bla...

XR SDK

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Mar 27, 2019

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Version/s: 2017.4.0f1, 2018.3.4f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Errors produced in logcat: "The given primitive topology does not match with the topology expected by the geometry shader" To reprod... Read more

22
votes
Fixed

Cannot add assets to a ScriptableObject asset with AssetDatabase.AddObje...

Scripting

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Jun 28, 2013

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Version/s: 4.2.0b2

In case the main Asset is a ScriptableObject, AssetDatabase.AddObjectToAsset (subObj, mainAsset) "mixes up" incoming parameters and ... Read more

13
votes
Fixed

Crash on "'anonymous namespace'::ConvertFBXShapes" when importing an FBX...

Asset Importers

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Jun 06, 2023

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Version/s: 2022.3.1f1, 2023.1.0b21, 2023.2.0a18, 2023.3.0a1

How to reproduce:1. Create a new project2. Import the “Carmen.fbx” file into the project Expected result: The file is importedActual... Read more

15
votes
Fixed

Crash with __cxa_deleted_virtual when using a command buffer

RP Foundation

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Jul 29, 2022

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Version/s: 2021.3.7f1, 2022.2.0b3, 2023.1.0a4

Reproduction steps:1. Open the user's attached project2. Right-click in the Scene Hierarchy, select "Effects -> Water System"3. S... Read more

14
votes
Fixed

Assigning a custom Debug.logger.logHandler doesn't intercept thrown exce...

Scripting

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Dec 14, 2015

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Version/s: 5.3.0f4

To reproduce:1. Open project2. Press playNotice that the "Test" class intercepts Debug.Log and Debgu.LogException, but doesn't inter... Read more

20
votes
Fixed

Crash with Fatal signal 11 (SIGSEGV) when loading scene asynchronously

Android

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Oct 17, 2013

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Version/s: 4.2.1f4

The crash is reproducible with the release build only. It does not happen when the development build is enabled in the build setting... Read more

13
votes
By Design

[Android] [Play Asset Delivery] "Not enough storage space to install req...

Android

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Jun 01, 2023

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Version/s: 2023.2.0a8

Reproduction steps:1. Extract the attached project “ReproProj”2. Use the instructions to install the Player on the device https://de... Read more

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