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Overwriting a Scene via package import deletes everything in it and clea...
How to reproduce:1. Download the user-submitted package2. Create a new Unity project3. Create a new Scene with a default name in the... Read more
[WebGL] Player crashes when calling Image.DOColor function from DG.Tween...
How to reproduce:1. Open the attached "case_1274729-Project.zip" project's Scene labeled "Game Scene 1"2. Make a WebGL build3. Host ... Read more
[Memory Profler] Memory Map - "Native Memory (Allocated)" sections can f...
How to reproduce:1. Open any (empty) Unity Project (2018.3 or newer) and under Player Settings / Other make sure Color Space to Line... Read more
[Memory Profler] Memory Map - Native Objects can be larger than the Nati...
How to reproduce:1. Open any (empty) Unity Project (2018.3 or newer) and under Player Settings / Other make sure Color Space to Line... Read more
[Anima2D] Prefab saving never ends after saving a prefab with SpriteMesh...
How to reproduce:1. Open user attached project "Aria.zip"2. Open 'Apparitor' prefab (in '03.Prefabs' > 'Heroes' folder)3. Select ... Read more
[Memory Profiler] Shaderlab data is not shown in Memory Profiler when a ...
How to reproduce:1. Open the attached project "profiler-shaderlab.zip"2. In File > Build Settings, make sure that Assets/Scenes/S... Read more
Public Variables from Custom public class is not visible in the Inspecto...
Steps to reproduce:1. Open the attached project "Case_1277326"2. Open "SampleScene"3. In the Hierarchy window Expand select Canvas-&... Read more
Typo in HDRP TextureCache2D.cs line 80
Reproduction steps:1. Open any project that has the HDRP package installed2. In the search field of the Project window type TextureC... Read more
An error directs to a wrong line in the script when the error is thrown ...
How to reproduce:1. Open user's attached "arrayerror" project2. Open the "SampleScene" Scene3. Enter the Play Mode Expected results:... Read more
[Package manager] Package manager window does not become fullscreen when...
[Package manager] Package manager window does not become fullscreen when maximized The undocked Package manager window does not beco... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes