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0
votes
Fix In Review

[UIElements] Property field's status is not updated when reverting their...

UI Toolkit

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Sep 08, 2020

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Version/s: 2019.4, 2020.2, 2020.2.0b1

How to reproduce:1. Open the user's attached "UI Elements Bugs.zip" project2. Open the "SampleScene" Scene3. Select the "Test Object... Read more

0
votes
Fixed

Variables that have the NotKeyable attribute are still animatable when t...

Animation

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Sep 09, 2020

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Version/s: 2018.4, 2019.4.3f1, 2020.1

How to reproduce:1. Open user's attached "CleanProject" project2. Open the "SampleScene" Scene3. In the Hierarchy select the "GameOb... Read more

0
votes
Fixed

[Cinemachine] Reset functionality doesn't work for Custom Blends in Cine...

Package: Cinemachine

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Sep 09, 2020

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Version/s: 2.6.2, 2.5.0, 2.3.3

Reset functionality doesn't work for Custom Blends in CinemachineBraine, refer attached video Steps to repro:1. Create a New Project... Read more

0
votes
Fixed

'Set as Default Parent' is not considered as a separate action when undo...

Scene Management

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Sep 03, 2020

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Version/s: 2020.2, 2020.2.0b1

How to reproduce:1. Create a new project2. Select 'Main Camera' GameObject3. Create a child GameObject with Alt+Shift+N4. Right-clic... Read more

0
votes
Fixed

Compiler error is thrown in the Console log when assigning a value to a ...

Scripting

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Sep 07, 2020

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Version/s: 2019.4, 2020.1.4f1, 2020.2

How to reproduce:1. Open the attached "1275953_repro.zip" project2. Open the NewBehaviourScript.cs script3. Observe the NewBehaviour... Read more

1
votes
Fixed

[iOS 14] ARKit meshing causes application hang after 20 minutes

Package: ARKit

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Aug 31, 2020

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Version/s: 2019.4, 2019.4.7f1, 2020.2

How to reproduce:1. Open the attached 'arfoundation-samples-preview.7.zip'2. Build 'Meshing' Scene for iOS3. Deploy Xcode project to... Read more

0
votes
Won't Fix

[WebGL1.0] LineRenderer lines are distorted/blurred when using WebGL 1.0...

WebGL

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Sep 08, 2020

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Version/s: 2018.4, 2019.4.8f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "TestScene"2. Go to the Build Settings (File->Build Settings)3. Swi... Read more

0
votes
Fixed

[Editor] "Gizmos" and "Layer Collision Matrix" Properties tooltip missin...

Physics2D

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Sep 09, 2020

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Version/s: 2017.4.40f1, 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0b3

The tooltip is missing for "Gizmos" and "Layer Collision Matrix" Properties under "Physics2D" in the "Project Setting" window, Refer... Read more

0
votes
Fixed
0
votes
Fixed

[DX12] DrawMeshInstancedIndirect fails to render opaque pass when DX12 i...

DirectX12

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Sep 09, 2020

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Version/s: 2019.4, 2020.1, 2020.1.0b3, 2020.2

How to reproduce:1. Open the attached project2. Check if DX12 API is used3. Build the TestScene4. Launch the Build and observe the s... Read more

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