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[DX11] UI flickering/distortion when using multi core
Steps to repro: 1. Download this build: https://oc.unity3d.com/index.php/s/mmGsRAL1QQH2yse2. launch with -force-d3d11 -force-gfx-job... Read more
[DX12] Game crash when using Multicore (error: hread:: EqualsCurrentThre...
Steps to repro: 1. Download the project from https://oc.unity3d.com/index.php/s/mmGsRAL1QQH2yse2. launch the exe with -force-d3d12 -... Read more
SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable
Steps to reproduce:1) open the project2) open one of the scenes3) drag other 2 scenes into hierarchy4) right click the bottom scene ... Read more
[Particles] Since 5.3 Particle System Animation property name went missing
Reproduction Steps:1. Open the attached project (in Unity 5.3.X or later)2. Open Scene13. Select Particle System in Hierarchy4. Open... Read more
[Shuriken] "IsFinite(outDistanceForSort)" error when particles used in c...
Particle system throws errors when placed in a scene in conjunction with the WaterProDaytime standard asset and viewed in the Scene ... Read more
[Camera] "Don't Clear" flags stop displaying game view when resizing sin...
Steps to reproduce:1. Download and open project "NewBug"2. Open "Main" scene3. Resize Game screen see attached gif "Game.gif" Notice... Read more
[MovieTexture] Crash after exiting play mode
Steps to reproduce: 1. Open attached project "767467.zip"2. Open scene "repro"3. Run it4. It will get paused due to multiple FMOD er... Read more
[MSE] In playmode, Add new scene from context menu throws error
Steps to repro:1. Launch project2. Go to playmode3. Right click on a scene header and choose "Add new scene" from context menu Read more
Profiling inner coroutines causes the editor to hang
Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Open Profiler window4. Run sceneEditor hangs after ~2 seconds Not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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