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13
votes
Fixed

[SerializeReference] Crash when using SerializeReference with preloaded ...

Asset - Importers

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Nov 01, 2019

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Version/s: 2019.3, 2019.3.0b8

1) Pull attached changeset 2) Build a standalone player, windows x64 was tested locally. 3) Launch player, crash! Read more

12
votes
Fixed

"Assertion failed on expression: 'pred(*previous, *i)' " is thrown on ad...

Progressive Lightmapper

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Jan 13, 2020

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Version/s: 2019.3.0f3, 2020.1.0a1

Assertion failed on expression: 'pred(previous, i)' is thrown when a new scene is added additively to an existing baked scene having... Read more

27
votes
Fixed

!dest.m_MultiFrameGUIState.m_NamedKeyControlList when pressing any key

Input

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May 19, 2013

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Version/s: 4.1.2f1

Steps to reproduce : - import the project attached- open the scene cheat-menu- press play and start typing on the keyboard- notice t... Read more

17
votes
Fixed

Hover events not processed correctly when hovering over buttons

uGUI

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Jun 07, 2022

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Version/s: 2021.2.17f1

Reproduction steps:1. Open the attached project "1422756_UIEventIssue.zip"2. Enter Play Mode3. Click the "CONTINUE" button4. Hover o... Read more

18
votes
Fixed

[Mac] Editor performance drops on macOS when clicking and dragging on Po...

Optimization

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Jun 29, 2022

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Version/s: 2021.2.0a9, 2021.3.5f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1

How to reproduce:1. Create a new project2. Right-click on the Hierarchy window and create a Cube (3D Object > Cube)3. Select Cube... Read more

89
votes
Postponed

[IL2CPP] System.Diagnostics.Process.Start() fails to launch application

IL2CPP

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Jul 10, 2018

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Version/s: 2018.1.6f1

Steps to reproduce:1. Download attached project2. Build Standalone player on IL2CPP backend3. Launch build player Expected results: ... Read more

17
votes
Duplicate

AssetBundle Materials are missing keywords in Builds when AssetBundles w...

Shader System

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Jun 01, 2022

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Version/s: 2021.2.18f1, 2021.3.4f1, 2022.1.3f1, 2022.2.0a15, 2023.1.0a20

How to reproduce:1. Open the "1428476_Repro" project from GoogleDrive (link in the Edit) in Unity 2019.4.39f12. Build AssetBundle by... Read more

14
votes
By Design

Incorrect resolutions when reading from the player using Screen.currentR...

MacOS

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Apr 06, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b11, 2023.2.0a9, 2023.3.0a3

Reproduction steps:1. Open the attached project “WrongResolution”2. Go to File > Build Settings3. Make sure that "Development Bui... Read more

14
votes
Fixed

Slow, system-crippling startup of D3D11 players with DisplayPort monitors

Graphics - General

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Jul 06, 2015

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Version/s:

1) Locate a machine with an NVIDIA graphics card where the monitor is connected via a DisplayPort connection.2) Build a Windows Stan... Read more

15
votes
Fixed

[WebGL] Audio sources are not looping when played using PlayScheduled

WebGL

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May 18, 2017

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Version/s: 5.6.1f1, 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1199920-Unity-bugs.zip")2. Open the repro scene ("WebGLPlayScheduledLoopBug")3.... Read more

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