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[Linux] Editor crashes at "DisconnectGtkSignal(void*, GtkCallbackRespons...
How to reproduce: Create and open a new project Open the Build setting window by going to the menu bar: File > Build Settings⦠Ob... Read more
WheelJoint2D does not parse suspension angle from prefab when Asset Seri...
To reproduce:1. Create new project2. Add new game object to the hierarchy3. Add WheelJoint2D component to the game object4. Set Susp... Read more
Slow, system-crippling startup of D3D11 players with DisplayPort monitors
1) Locate a machine with an NVIDIA graphics card where the monitor is connected via a DisplayPort connection.2) Build a Windows Stan... Read more
[Mac] Editor performance drops on macOS when clicking and dragging on Po...
How to reproduce:1. Create a new project2. Right-click on the Hierarchy window and create a Cube (3D Object > Cube)3. Select Cube... Read more
[Regression] Crash in GfxDevice::SetRenderTargets caused by GrabPass{} i...
1. Open QA stripped project2. Open scene3. Switch to android or iOS platform-- CRASH Reproduced on: 5.6.1p2, 2017.1.0b6, 2017.1.0b10... Read more
[Shadows] Shadows on game object intersection are not affected by Blur R...
Reproduction steps:1. Open attached Unity project.2. Open "scene" scene.3. Open "Assets > CustomLightmapParameters" and change "B... Read more
Text is not aligned correctly when using custom font
Reproduction steps:1. Open attached project2. Open scene "FontText"3. Notice that text is no aligned correctly when using custom font Read more
Hover events not processed correctly when hovering over buttons
Reproduction steps:1. Open the attached project "1422756_UIEventIssue.zip"2. Enter Play Mode3. Click the "CONTINUE" button4. Hover o... Read more
AssetBundle Materials are missing keywords in Builds when AssetBundles w...
How to reproduce:1. Open the "1428476_Repro" project from GoogleDrive (link in the Edit) in Unity 2019.4.39f12. Build AssetBundle by... Read more
Memory leak if only one display device is connected when game is using m...
How to reproduce:1. Open the "DisplayProject_New" project2. Open the "scene" scene3. Make sure your computer has only one display de... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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