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23
votes
Duplicate

When opening MonoDevelop, 2 instances of one script are opened

CodeEditors

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Dec 02, 2013

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Version/s: 4.3.1f1

To reproduce:1. Open attached project. It contains two scripts2. Open both of these scripts in monodevelop3. Try to open either of t... Read more

20
votes
Fixed

[WebGL][BuildError] Constant il2cpp build error after OSX 12.3 Upgrade

Web Platform

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May 25, 2022

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Version/s: 2020.3.35f1

Repro:On a macOS computer with macOS 12.3:1. Create a new empty 3D project2. Switch platform to WebGL3. Build What happens: the foll... Read more

22
votes
By Design

RenderTextures do not include Canvas (UI) elements

uGUI

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Jan 02, 2016

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Version/s: 5.3.1p1

How to reproduce:1. Open the attached project2. Open and play Main scene3. Notice that where was white screen, screenshot appeared4.... Read more

25
votes
Duplicate

Blendshapes do not update normal directions

Asset - Importers

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Oct 16, 2017

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Version/s: 5.6.1f1

Imported normals/tangents in meshes with blendshapes do not update when the mesh is blended, resulting in bent normal directions. If... Read more

14
votes
Duplicate

[Image] Image with Source Image set to 'None' uses the same texture as o...

UI

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Sep 22, 2015

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Version/s: 5.2.1f1

Steps to reproduce: 1. Create a new project and import the attached package2. Open 'ImageSourceNoneBug' scene (Assets/StaticAssets/S... Read more

19
votes
Fixed

Crash on TcpProtobufClient::EndBatch when creating a Prefab and Cache Se...

Asset - Database

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May 23, 2022

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Version/s: 2021.3.3f1, 2022.2.0a16, 2023.1.0a1

Reproduction steps:1. Open the user's attached project2. Open "Assets/Scenes/SampleScene" scene3. Create a new GameObject "Cube"4. D... Read more

20
votes
Won't Fix

Invisible wall is created when a certain combination of Nav Mesh Box Obs...

AI Navigation Core

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Jun 01, 2022

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Version/s: 2021.2.17f1, 2022.1.0b14, 2022.2.0a9, 2023.1.0a24, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the user's attached project "NavMeshWall2021.zip"2. Open the "NavMeshBugCase2" Scene3. Press Play4. Press t... Read more

20
votes
Fixed

BackBuffer alpha channel is always set to 1 on android devices

Mobile Rendering

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Jul 19, 2014

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Version/s: 4.5.2p1

Alpha channel BackBuffer is always set to one on android devices from Unity 4.3 Read more

13
votes
Fixed

[XR][URP] Editor crashes with RenderTexture::SetActive when entering the...

XR SDK

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Sep 03, 2019

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Version/s: 2019.2.0a5, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the user's project2. Enable the VR Support in the Player settings3. Enter the Play Mode Result: Editor cras... Read more

19
votes
By Design

[Input System] OnPointerDown sometimes doesn't get triggered when pressi...

Package: Input System

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Jul 29, 2022

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Version/s: 1.1.0-preview.2

Steps to reproduce:1. Open the attached project ("1324518.zip")2. Open "SampleScene"3. Build to a device4. Press one button5. While ... Read more

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