Search Issue Tracker
.NET 4.x Runtime Script Component can not be loaded when it has more tha...
How to reproduce:1. Open the "SampleScene" Scene in the attached "PartialedNestedClasses.zip"2. Open the "PartialNestedClasses.cs"3.... Read more
Undo function with prefab tiles doesn't remove GameObjects properly
How to reproduce:1. Open the user-submitted project ("New Unity Project.zip)"2. In the Tile Pallete Window select the white X mark s... Read more
Enabled Prefab is disabled after upgrading to Improved Prefabs
Reproduction steps: 1. Open "My565Game.zip" project with Unity 5.6.5p42. Select "MyLegacyPrefab" and notice that it is Enabled3. Ins... Read more
EditorApplication.projectWasLoaded doesn't fire when the editor is launc...
How to reproduce:1. Download the submitted project (ProjectLoaded)2. Open Terminal/CMD3. Run the project with the following argument... Read more
CharacterController overrides object's position when teleporting with Tr...
How to reproduce:1. Open attached project ("CharacterControllerTransform.zip")2. Open SampleScene3. Play4. Use WASD to move and Spac... Read more
"CustomRenderTexture" will not Initialize when loaded from an AssetBundle
Reproduction steps: 1. Open "CustomRenderTexture.zip" Project2. Open "SampleScene" Scene3. Enter Play mode4. Notice that most of the... Read more
"Invalid AABB a" and "Invalid AABB aabb" errors with Animator System
Reproduction steps: 1. Open "AABB.zip" project2. Open "Intro" Scene3. Select "buggy" GO and Focus in Scene4. Select any "buggy" GO c... Read more
[HUB] Installed build targets are not shown while opening an existing pr...
Installed build targets are not shown while opening an existing project. Steps to repro:1. Install unity with any build target. (And... Read more
[Input System] Device inputs are not registered when focused on Game Vie...
How to reproduce:1. Create a new Unity project2. Download the Input System package and restart the Editor3. Create a new Input Syste... Read more
Logs don't output Full Stack Trace even if set to "Full" Logging
Reproduction steps: 1. Open "workbench-2019.zip" project2. "Test" -> "Throw exception"3. Notice an Error Expected Result: The Log... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed